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Summary
Eyalet independence rebels are most likely to appear at moderate liberty desire and second least likely at 100%Description
Here is the spawn_chance for eyalet independence rebels:
Code:
spawn_chance = {
factor = 10
modifier = {
factor = 0
owner = { is_subject = no }
}
modifier = {
factor = 0
owner = { NOT = { is_subject_of_type = eyalet } NOT = { is_subject_of_type = core_eyalet } }
}
modifier = {
factor = 0
owner = { NOT = { liberty_desire = 10 } }
}
modifier = {
factor = 0.25
owner = { NOT = { liberty_desire = 20 } }
}
modifier = {
factor = 0.5
owner = { NOT = { liberty_desire = 30 } }
}
modifier = {
factor = 0.75
owner = { NOT = { liberty_desire = 40 } }
}
modifier = {
factor = 1
owner = { NOT = { liberty_desire = 50 } }
}
modifier = {
factor = 1.25
owner = { NOT = { liberty_desire = 60 } }
}
modifier = {
factor = 1.5
owner = { NOT = { liberty_desire = 70 } }
}
modifier = {
factor = 1.75
owner = { NOT = { liberty_desire = 80 } }
}
modifier = {
factor = 2
owner = { NOT = { liberty_desire = 90 } }
}
modifier = {
factor = 5
owner = { NOT = { liberty_desire = 100 } }
}
}
Liberty desire | Weight for independence rebels |
100 | 10 |
90-100 | 50 |
80-90 | 100 |
70-80 | 175 |
60-70 | 262.5 |
50-60 | 328.125 |
40-50 | 328.125 (a factor of 1 has no impact) |
30-40 | 246.09375 |
20-30 | 123.046875 |
20-30 | 123.046875 |
10-20 | 30.76171875 |
< 10 | 0 |
Probably what was intended is to remove the NOT from the factors above 50. That way the negative factors don't apply above 50, and the positive factors don't apply below 50. Then the weights need further adjusting since 10 at 59 LD seems rather low.
Steps to reproduce
See common/rebel_types/independence_rebels.txtGame Version
1.36.2 e93dOS
Linux (Other)Additional
Bug Type
- Other
Attachments
Screenshot
Last edited:
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