Hey there,
I am conviced that one of the reason factorio can still claim 20k players per day after 10 years is because it provides the tools for unlimited scaling. For me, the main tool is the logistic network, which is two-fold:
> One, you design a solution, and then you copy/paste it and bots are the one doing the building. I don't want to place 100+ machines and configure them. It's fun while I'm searching how to optimize it, not afterward.
> Two, I can create complex logics. For example, I can request a iron ore delivery from my trains if my iron smelters are empty. I can turn on or off machine when I need them to work or not. I can create signals that are telling me something needs my attention on my huge network.
An otherwise very well made EA.
Thanks !
I am conviced that one of the reason factorio can still claim 20k players per day after 10 years is because it provides the tools for unlimited scaling. For me, the main tool is the logistic network, which is two-fold:
> One, you design a solution, and then you copy/paste it and bots are the one doing the building. I don't want to place 100+ machines and configure them. It's fun while I'm searching how to optimize it, not afterward.
> Two, I can create complex logics. For example, I can request a iron ore delivery from my trains if my iron smelters are empty. I can turn on or off machine when I need them to work or not. I can create signals that are telling me something needs my attention on my huge network.
An otherwise very well made EA.
Thanks !
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