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Thanks a lot for this great mod! An absolute life safer for all detailers!
 
And does it cover all items/props and so on? So we don't have to keep using the developer mode?
Asking this as thunderstore version had some bits missing that could have been found by using developer mode only.
 
And does it cover all items/props and so on? So we don't have to keep using the developer mode?
Asking this as thunderstore version had some bits missing that could have been found by using developer mode only.
Yes this covers everything from the dev mod "add object" menu

Minus a few that are not working outside of the editor
 
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Will there be a picker option like there was with the mod on Thunderstore? It isn't included in the planned features mentioned. Although I don't have an options page for the mod like there was with the Thunderstore mod, so I'm wondering if it is PDXMods just not completely loading the mod correctly.
 
Will there be a picker option like there was with the mod on Thunderstore? It isn't included in the planned features mentioned. Although I don't have an options page for the mod like there was with the Thunderstore mod, so I'm wondering if it is PDXMods just not completely loading the mod correctly.
there is a lot of requests for this, so most likely yes, hopefully in the next update
 
Thank you TDW for this amazing mod. When I use picker and copy the asset like a building and paste it somewhere else, the building is always dammed and disapears after couple of seconds. Is this by design? or, I am missing something? Cheers mate
 
Thank you TDW for this amazing mod. When I use picker and copy the asset like a building and paste it somewhere else, the building is always dammed and disapears after couple of seconds. Is this by design? or, I am missing something? Cheers mate
This functionality is with Plop the growables

 
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Picker is now in Find It!

Thank you for the picker! However I have some issue with the placement of it on screen - if basically is always on the uppermost layer and covers the "ADS" button of the in game radio ;)

1712056739426.png


Would be neat if you could change position/render order or make the position even customizable.

Maybe this issue only happens because I use an abnormal text scale of 0.75...
 
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Thank you for the picker! However I have some issue with the placement of it on screen - if basically is always on the uppermost layer and covers the "ADS" button of the in game radio ;)

View attachment 1109394

Would be neat if you could change position/render order or make the position even customizable.
Find It icon also removes or hides Move It icon :/
 
Can they be draggable/movable so one can move them anywhere on the screen? So you don't have to check thousands of mods (not now obviously, in a year or 2) where their icons are?
 
Can they be draggable/movable so one can move them anywhere on the screen? So you don't have to check thousands of mods (not now obviously, in a year or 2) where their icons are?
that's one of the options we're looking at, hopefully both find it and move it will
 
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Can this mod be used with Plop the Growables?
Yup it is 100% compatible with it

Find it itself does not alter any prefabs so it should never prevent any other mod of doing their thing. And, any mod that adds/edits prefabs will automatically have their changes reflected in Find it