
Start Date:
Following release of patch 1.05
Players:
Storey
Raul the Runt
boehm
Ludovico
Backpack
System:
EUII Version 1.05
Scenario:
Grand Campaign
Settings:
Difficulty Level: Hard
AI Agressiveness: Normal
Forced Annexation: On
Fog of War: On
Dynamic Missions: Off
Base Victory Points: On
Turn Length:
7 years
Player Rotation Order for Each Round:
ABCDE
CBAED
EBDAC
BEADC
DAECB
ABCDE (repeat cycle)
Selectable Nations:
Granada
Fez
Savoy
Modena
Tuscany
Siena
Naples
Ragusa
Alabania
Hellas
Antalya
The Knights
Cyprus
Tunisa
Mantua
Algiers
Teke
Karaman
Player Order for the Initial Round (The big auction):
Each player will be given 500 ducats and 3 DP clicks (value = 150 ducats per DP click). An auction will be held to pick starting positions. Whatever is not spent in the auction, will go into the initial treasury for your nation.
Editable Game Features:
Players will be able to edit the AI file for their nation
The AAR:
An AAR will be created for this game. Posting updates there is not mandatory (although it is encouraged
Additional Ground Rules:
1. Each player selects their country during their first turn.
2. For the first two turns you can attack anyone but you can't annex or make a vassal of a human controlled country. After that you can annex anyone.
3. Each player has up to 2 days to complete as much of their turn as they can.
4. Save games should be zipped. At the end of a player's turn, that player will email the zipped save game all players. The next players turn then begins.
5. Absolutely no cheating.
6. No reloading (other than CTD forced.)
7. An existing player who loses their country can rejoin the game during the next turn (in their scheduled slot). They must select a country of roughly equal or lesser power to the other human countries in play at that time. At the start of their new turn, and before playing, they will announce in the MP forum what their intended choice is. Any disputes over the selection will be resolved prior to gameplay.
8. Diplomacy outside of the actual game mechanics is legitimate.
9. Expansion by taking excessive loans and having planned bankrupcies is considered cheating. Please see rule 5.
10. Loans to the AI, turbo annexing, and inciting native uprisings to destroy another nation's colonies/TP's you have MA with are also considered as illegal cheats/exploits.
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