I'm having a problem with granting independence through events. When I add "value = 0" to "independence which =" command, all land and air units in the area of the newly-independent state will switch allegiance. This is not the case for fleets - they remain under the parent nation command and simply sail out of port, the opposite of what I'm attempting to do.
Why is that so, and is there another way to force naval units to switch allegiance? IIRC, when the Spanish Civil War breaks out in HOI2 the starting Spanish navy is split between SPA and SPR.
Why is that so, and is there another way to force naval units to switch allegiance? IIRC, when the Spanish Civil War breaks out in HOI2 the starting Spanish navy is split between SPA and SPR.