EDIT: Someone already discovered that...nvm, see http://forum.paradoxplaza.com/forum/showthread.php?587022-Creatable-Titular-Titles
Hello. I am Athalcor - maybe someone already knows me.
I was really intrigued to start modding CK II but I decided to play and enjoy it instead. OTOH, I could not resist the temptation to dive into the code at least a bit.
So I decided to solve this issue:
1. Players want to be awarded for their successes - they want to show the world 'Hey, I am the overlord of the entire British Isles'.
2. Adding another de jure empires is not very historical and could possibly cause some balance issues. Also, forming empires by simply paying some money and controlling some territory is not realistic - there should be many more prerequisites.
3. Establishing titular titles is not possible using the in-game engine possibilities.
Solution:
Create a way how to form titular titles by events/decisions. And here it is! This primitive combination of events will provide the triggerer of the first one the title of the Latin Emperor. Tested.
Hopefully someone will appreciate this.
Hello. I am Athalcor - maybe someone already knows me.
I was really intrigued to start modding CK II but I decided to play and enjoy it instead. OTOH, I could not resist the temptation to dive into the code at least a bit.
So I decided to solve this issue:
1. Players want to be awarded for their successes - they want to show the world 'Hey, I am the overlord of the entire British Isles'.
2. Adding another de jure empires is not very historical and could possibly cause some balance issues. Also, forming empires by simply paying some money and controlling some territory is not realistic - there should be many more prerequisites.
3. Establishing titular titles is not possible using the in-game engine possibilities.
Solution:
Create a way how to form titular titles by events/decisions. And here it is! This primitive combination of events will provide the triggerer of the first one the title of the Latin Emperor. Tested.
Code:
character_event = {
id = 98988
desc = "EVTDESC98988"
picture = whatever
is_triggered_only = yes
option = {
name = "EVTOPTA98988"
character_event = {
id = 98989
tooltip = "EVTTOOLTIP98988"
}
}
}
character_event = {
id = 98989
desc = "EVTDESC98989"
picture = whatever
is_triggered_only = yes
option = {
name = "EVTOPTA98989"
e_latin_empire = {
grant_title = FROM
}
}
}
Hopefully someone will appreciate this.
Last edited: