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Plank of Wood

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Warning, Game of Thrones Season One Spoilers!

Joffrey_sigil_coat.png



At the end 298AL, it was clear that the Seven Kingdoms of Westeros was to descend into a war of a scale not seen since the Rebellion. After a failed coup by the then Regent Lord Eddard Stark and his subsequent capture, the North rose up against the recently crowned King Joffrey, led by Lord Eddard's son Robb to free him. The Lannisters, led by Joffrey's grandfather Tywin, moved to defeat the Nothern rebels in the hotly contested Riverlands, home of Robb Stark's mother Catelyn Tully - the ensuing battles at first appeared to favour the Lannister troops, until Robb Stark's strategic victory at the Whispering Wood. With this, the Lannister troops pushed out of the Riverlands, and at the loss of the King's uncle, Jaime Lannister, as a hostage.

Meanwhile, to the south of the Capital, the King's other Uncles seem poised to take the throne from Joffrey. After Eddard Stark's revelation that Joffrey is a result of the Queen's incest with he brother, Jaime Lannister, the former King Robert's brothers Stannis and Renly Baratheon rose up in rebellion to take a throne that does not legally belong to Joffrey. Whilst Renly Baratheon has the support of the Stormlands and House Tyrell on land, Stannis Baratheon has an incredibly powerful navy at his command, along with the services of a Priestess spouting a foreign, mysterious religion. Finally, the Iron Islands under Lord Balon Greyjoy, a vassal of the Iron Throne, is poised to rebel again, and pay the "Iron Price" for their freedom.

The game begins on the eve of Lord Eddard Stark's public admission of treason and exile to the far north - a move that will potentially end Robb Stark's Northern rebellion. Whether this will go according to plan is another matter entirely.

Overview

"Seven Kingdoms, Five Kings" is a political game spanning the entirety of the Fictional Realm of Westeros, from George R. R. Martin's "A Song of Ice and Fire" series, also known as the TV Series "Game of Thrones". The player can choose from any landed Lord or Lady whom has the control of an army in Westeros (with a few exceptions), as well as any of the Five Kings. Whilst a knowledge of the story is not needed, it is recommended that any player unfamiliar with the source material check out one of the many lore videos on Youtube.

The game is based around grand strategy, political moves and backstabbing schemes - ending only when all of the claims on the throne have been resolved. The majority of this game is RPed and discussed in this thread -similarly to other Game to this forum - with some behind the scenes plots, whilst Battles and other actions are decided through dice throws in Game Updates by the GM.

The political system of Westeros is based upon the Feudal system. In times of peace, the Eight major Houses of the Realm (Stark of the North, Lannister of the Westerlands, Tyrell of the Reach, Martell of Dorne, Greyjoy of the Iron Islands, Tully of the Riverlands, Arryn of the Vale, Baratheon of the Stormlands) swore fealty to the King on the Iron Throne, with Noble houses beneath the Major houses, and so forth. As a result of the War, these houses have split into separate factions, each supporting a different King.

Naturally, Oaths of Fealty are not a permanent state - whilst at the beginning of the game sides will be clearly defined, as the game goes on Player characters will begin to switch sides, either because of disputes with their "King", or for the sake of self preservation. Backstabbing, murders and general fun ensues.

What You Do

Your role in the game depends on your position in the hierarchy. The Kings attempt to battle for control of the realm and achieve their goals. For Joffrey, Renly and Stannis, that goal is eliminating the other claimants, either by forcing them to drop their claims to the throne or otherwise removing them from the picture. This in part is aided by your bannermen, the Lord that swear fealty to you. Their men bolster your armies, help you in plots and command other armies into enemy lands. You are expected to reward your Bannermen for loyalty, and to ensure discipline within your ranks. You can pass laws, make battle plans and appoint your King's council. However, you must also respect the wishes of your Vassals, both player and NPC, or face a mutiny.

Lords (and Ladies, if they fit the criteria) are the other type of player. Your main goal is to ensure your Liege achieves his goals, be it independence or the Iron Throne. You command your own army, which can either march with your King's army or act on it's own. You also can support or oppose your King's actions, as while a King is legally able to act as he pleases, he still requires your support to win. Vassals can plot against anyone, make deals independent of their Liege and switch sides - however a disloyal vassal will face suspicions from other players and possibly execution.

Players are encouraged to openly discuss policy in the thread - at the beginning of the game, the Rebellion has not truly started, and make open declarations of support and of their policy. It is assumed that all sides have spies in the other King's courts, and so can hear their declarations. However, private letters and envoys can be sent through PMs to each other, to form plots or negociate terms of defection. Hopefully, there should be an air of mistrust and suspicion for all sides.

Updates span a length of three months in-game, and happen on a semi-weekly basis (unless otherwise stated). Military orders should be PMed, as should any plots. These updates will include an summary of the military actions, a crisis that some players need to react to, and some other News. Last minute order changes or declarations are encouraged.

Dice Rolls

THESE RULES ARE SUBJECT TO CHANGE AT ANY POINT

Three main things are dictated by dice rolls - Negotiations with NPCs, Plots and Battles.

NPC interactions have a simple dice roll - if the number is 4 or above, the result is positive whilst if it is below three it is negative. In some cases, negative is merely a "X begrudgingly agrees", since the NPC has no real option other than to agree, and vice versa. For the most part, it will be a simple Yes/No response.

Plots are any action that have a chance of failing which affect other player characters. This includes duels, assassination attempts, spying or other such scheming. All characters involved in a plot must PM me confirmation that they are taking part in a plot. For each co-conspirator, an extra dice is added to the roll. If any of the dice are a 6, the plot will succeed, but if any are a 1, the plot fails, is discovered and made public. Therefore, whilst having a large web of co-conspirators increases the chance of success, it also makes the plot far more unstable. If a character takes part in a failed plot, they cannot plot for another two updates.

Finally, there are battles. There are two rounds to the battle roles - the tactical roll and the casualty roll. The tactical roll determines who wins the battle, and the latter determines how many casualties occur.

In the tactical roll, the winner is the side with the larger number, and the difference between the numbers will dictate how significant the victory is. If, for example, one player rolls a total of 10 and the other 9, then the first player wins, however the grand strategic result will not be significant. If one rolls 10 and the second a 2, then the battle will be a huge setback for the latter player. The number of dice is defaulted at two, and for each "asset" a side has, such as a numerical advantage, castle walls, or being Tywin Lannister, a dice is added. All traits are additive, and negative traits will not result in a lower dice count.

The casualty roll is a simple roll for each side. The higher the number, the higher the amount of men lost - for the sake of preventing the Lannisters losing their entire fighting force on day one, the results of this roll is subjective ingame to the GM and related to the outcome of the earlier tactical roll.

All of these rolls will be posted in a spoiler at the end of each update, and if there are issues the rules can be subject to change. I'll try to keep the process as transparent as possible.

Characters

Any character from the ASoIaF series can be played, as long as they:
  • Are a member of a Landed House in Westeros.
  • Have access to troops, either sworn to them or through influence.
  • Exist in the story.

This means that characters such as Catelyn, Varys and Daenerys will be NPCs. Tyrion Lannister is an exception, as he has an administrative role in Joffrey's court that is important enough to warrant being playable, as well as technically commanding the Mountain clans. The Night's Watch will be neutral, and mercenaries will be NPCs.

To pick a character, simply fill out the following form:

Name:
House:
Location:
Liege: [Only if applicable]

For example

Name: Edmure
House: Tully
Location: Riverrun, The Riverlands
Liege: Robb Stark

All that is required when claiming a character is that you vaguely know their personality and goals, and try to stick to them. Joffrey will not be a fair and kind ruler, and Stannis will not surrender the moment his troops are defeated. That doesn't mean you shouldn't deviate from their actions in the OTL, you're encouraged to, just stick within the boundaries of your character.

Finally, any character not claimed by a player will still be active as an NPC.

Final Notes

As well as the Forum Rules, here are a few other things to keep in mind:

- Do not get angry about IC decisions in OOC. If you have a problem with the IC behaviour of another player then PM me personally.
- The GM reserves the right to overrule any public decrees, plots or player action.
- Absolutely no other player characters can declare themselves a King if they are not part of the original Five Kings. Ever.
- It is recommended you tag your posts with the King's court you are in, so there is no cross-King silliness. (eg. [Balon])
- Spoilers on events past Season 2/Clash of Kings outside of clearly labelled spoiler tags is an instant ban from the game. No exceptions. ESPECIALLY that event.
- Please keep the fun of other players in mind. Nobody likes a tryhard.

Our IRC chat is here.
Type /join #SKFK_main to join the chat.
 
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Player Characters


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King Joffrey Baratheon of King's Landing, First of his Name - Maxwell500
Lord Tywin Lannister of Casterly Rock, Warden of the West - Dadarian
Lord Sumner Crakehall of Crakehall - BlackBishop
Tyrion Lannister, the Imp - Mathael​
Lord Varys, the Spider - (NPC)
Lady Cersei Lannister, the Lioness - (NPC)


50px-Baratheon_DS.png

King Stannis Baratheon of Dragonstone, First of his Name - nachopontmercy
Ser Davos Seaworth, the Onion Knight - Afaslizo
Melisandre, the Red Priestess - (NPC)​


50px-House_Baratheon.PNG

{King Renly Baratheon of Storm's End, First of his Name} - Slain by an Assassin - Syriana
Lord Mace Tyrell of Highgarden - ThePirateMan
Lord Paxter Redwyne of the Arbor - Mathrim
Lord Leyton Hightower of Oldtown - Noco19​


50px-House_Stark.PNG

King Robb Stark of the North, the Young Wolf - Deaghaidh
Lord Hoster Tully of Riverrun, Lord Paramount of the Trident - Morrell8
Lord Walder Frey of the Crossing - Haresus​
Lady Catelyn Stark of Winterfell - (NPC)
Lord Roose Bolton of the Dreadfort, the Leechlord - OrangeOranges
Lord Rickard Karstark of the Karhold - hygge0302
Lord Howland Reed of Greywater Watch - Theluin​


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King Balon Greyjoy of the Iron Islands, the Iron King - TheFish
Lord Rodrick Harlaw of Harlaw - Rhuu​




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Undeclared
Prince Doran Martell of Sunspear, Lord Paramount of Dorne - etranger01
Lady Larra Blackmont of Blackmont - Shynka​
Lady Lysa Arryn of the Vale - The pkrmgc
Lord Yohn Royce of Runestone - ArchadianEmpire​


GM's Note: Any character listed as "NPC" cannot be claimed, however any unlisted character may be applied for, as long as they fit the criteria.


Updates

298 Q4 - Baelor
299 Q1 - The Reachman Cometh
299 Q2 - A Cause Divided
299 Q3 - A Stag Falls
 
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Name: Mace
House: Tyrell
Location: Highgarden, the Reach.
Liege: Renly
 
Seaworth_sigil_coat.png

Name: Ser Davos Seaworth
House: Seaworth
Location: Dragonstone
Liege: King Stannis of Baratheon
 
Added IRC address to first post. Will write up the character table now.
 
I call Robb Stark, the young wolf, if not already claimed.

If he is, Doran Martell.

3rd choice Robert 'Sweetrobin' Arryn
 
Point of clarification, when precisely, are we starting? Am I Lord of Winter fell or King in the North? Am I already committed to the Freys? Is Theon in my court, and the Kings layer in my dungeon?
 
Point of clarification, when precisely, are we starting? Am I Lord of Winter fell or King in the North? Am I already committed to the Freys? Is Theon in my court, and the Kings layer in my dungeon?

The game will start on the moment the sword touches Ned Stark's neck. Robb is still only a Lord, Theon is still in his court and you have just captured Jaime and defeated Tywin in the Riverlands. You'll become King in the North when your vassals offer you the crown, which will be the first update, or before then if anyone plays as your vassals.
 
Name: Ser Loras Tyrell
House: Tyrell
Location: Storm's End
Liege: King Renly
 
298 Q4 - Baelor

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"Hear ye, hear ye! I bring news from the Sept of Baelor! The Former Lord Hand, Eddard of House Stark, admitted before the King, the King's Council, his daughter Lady Sansa and a crowd of loyal men of King's Landing of his treason! His admission of his crimes included the heinous crime of attempting to use the power of the Gold Cloaks and his low, Northern cunning to place himself upon the Iron Throne! According to some men from inside the Red Keep, he had also privately admitted to sodomies and perversions of an inhuman nature, as well as plotting to marry his daughter to the Targaryen Begger Prince Viserys!

Reportedly, Lord Stark begged at our Wise and Noble King Joffrey's feet, requesting our King spare his life for his foul treason. Seeing through his deception, King Joffrey ordered Lord Stark be executed immediately! Lord Stark's head was removed from his body, and place upon a pike at the Red Keep for all to see! The remainder of his body was cut into four pieces and sent to each corner of the Kingdom, to remind those that seek to commit such crimes against nature that traitors shall have their just rewards!

Long Live the King!"




50px-House_Stark.PNG

The morning was cold and frosty - not uncommon in the Riverlands, and certainly not a discomfort for the hardened northerners. Yet the chill that the wind forced upon Robb Stark's camp was a harsh reminder of the only one certain fact the northerners knew. Winter is Coming.

The news came as quickly as it had happened, by raven directly from King's Landing. The Maester read the message out loud to the leading Bannermen, barely able to hold back the tears in his eyes - Northern tears hardly come easy. He had not even need to read out the message, as the Northern Lords knew that a raven from the Capital could only have meant one thing. After all, dark wings, dark words.

Whatever the result of this, it was clear that an easy peace in the North would not be possible.



Characters are to discuss the surprise execution of Ned Stark.
Commanders should also discuss strategy with their war councils before hostilities open again.
 
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In these troubled times, where lies, slander and betrayals are everywhere, an honest man doesn't know what to do. Until a solution is found, the Redwynes won't declare for any of the Baratheon claimants. We will keep our neutrality for the time being and guarantee trade keeps flowing, to avoid starvation. We stay true to our liege and esteemed friend, Mace Tyrell, and to the Iron Throne but the situation doesn't leave us much room to manoeuvre.

Paxter Redwyne
 
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Since the dawn of the kingdom only those true of faith have sat upon the iron throne. Aegon did not bring fire and sword to the Oldtown, but forswore his heathen gods and joined the faith of seven in humility, bowing down to be crowned by the high septon himself. And now Stannis, a follower of a foreign god, who swears to burn our holy places, both of the seven and the old gods, wishes to become king?

But all traditions are not sacred, most certainly not those of incest and tyranny, those that the seven kingdoms rose up to destroy. While House Tyrell was sadly ignorant during the rebellion, we now see what this 'king' Joffrey really is; a continuation of Targaryen hellspawn incest and tyranny.

Therefore the Reach and all its subjects must fight for the birthright of my daughter's love, King Renly of House Barathon.

Mace Tyrell
 
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My King and Court in King's Landing,

Due to the issues presented by Robb Stark's foothold in the Riverlands and the capture of Ser Jaime Lannister, I have taken the option of remaining in command of the Lannister forces. In my place, I send my son Tyrion Lannister to act as Hand in my stead. He is capable and I do not doubt his loyalty. Once a stable front has been established, I shall return to King's Landing and retain my place as Hand of the King.

However, I must in the strongest possible terms note the damage the act of executing Lord Eddard Stark has caused to the war effort. The Northern Armies are unlikely to stand down after having executed their Lord, and as a result we must re-evaluate our strategy in dealing with the Northern rebellion. This has set back any chance of lasting peace for at least another year, and a pointless risk to any hostages of Loyal blood in the North's possession.

Whilst you are my King, you are also my Grandson and a Lannister. Lannisters do not act like fools.

-Tywin Lannister of Casterly Rock, Hand of the King, Commander of the King's Forces in the Westerlands
 
House-Stark-Icon1-300x300.jpg


Name: Robb
House: Stark
Location: Riverrun*
Liege: none

*At this point Robb is with his army encamped at Riverrun, having just lifted the Lannister siege.

http://youtu.be/quJN-retU8Y

((No way I could describe the reaction better than this scene))