I believe the problem here is that you don't have any projects set in the clausewitz.txt file found in Documents\Paradox Interactive\PdxExporter\settings.
Copy and paste this (and adjust to fit the game you are modding) and it should work:
There should then come a string in the empty box on the right side that you have to select, then add the shader attribute and it should add the attributes listed on the "material" line.
Copy and paste this (and adjust to fit the game you are modding) and it should work:
Code:
@@t@pdxasset i 2 1 0
[PROJECT_NAME]
animation s 4 "none" "idle" "attack" "move"
material s 2 "PdxMeshStandard" "PdxMeshTextureAtlas"
path s 1 "PATHGOESHERE/game"
target_exe s 1 "PATHGOESHERE/game/ck2_RD.exe"
There should then come a string in the empty box on the right side that you have to select, then add the shader attribute and it should add the attributes listed on the "material" line.
- 1
- 1