Integrity
I have verified my game files (on Steam)
Yes
I have disabled all mods
Yes
Required
Summary
Game Crash once connected to Multiplayer lobby
Description
The vast majority of games I've tried to connect. My game client successfully connects to the Multiplayer lobby (the loading gear stops spinning from the load screen, and the game sounds for the lobby start.. The host and other players see me as in the lobby), however the loading screen persists and I am unable to interact with the lobby. Looking at processes, it appears that the CPU is almost entirely utilized at this point. Typically 30-60 seconds later my OS suggests to terminate the process as unresponsive(repeatedly if I choose to wait instead of terminate). Since it goes unresponsive, there is no crash report pulled after terminating the process. This has happened without mods, with files verified, game reinstalled. Has been noticeable in 1.6 and 1.7. I should note that on very few occasions I have successfully connected to the lobby and been able to play without crashes, but the success rate is below 10%. When playing single-player, I can play through an entire campaign to 1936 without difficulty.
Steps to reproduce
Launch from Pop-OS 22.04 LTS (utilizes Ubuntu kernel), Launching from flatpak version of Steam. Running natively (no proton compatibility tool). Graphics settings on Minimum. Steam account linked to Paradox account (as required for MP play)Join via-ID or direct connect to public lobby has this occurring.
Game Version
Current - 1.7.5 (has been occuring in previous versions)
OS
Linux Ubuntu
Additional
Bug Type
Crash to Desktop
Save Game
Attachments
Player Pain
9