• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Showing developer posts only. Show all posts in this thread.
Moving to Tech Support. QA department usually can't help much with hardware issues. In case of corrupted shader cache, you could try deleting it from Documents/Paradox Interactive/Victoria 3/shadercache, but if it's going to crash again while compiling shaders we'll need your DxDiag log file and the crash folders from Documents/Paradox Interactive/Victoria 3/crashes.

@Werlenorth If your logs mention that you are running out of video memory, then your crash is not the same as the OPs. Creating a separate thread and providing the files needed to troubleshoot the issue is always the recommended option.