hi my Name Malek and i m big Fan of your games like Cities: Skylines and HoI 4 / 3 and EU 4 and VIC 2 and i m exited about Imperator: Rome and Stellaris ... and i got Game idea
The Game is mix between HoI 4 and Cities: Skylines
the game is like HoI 4 you take control of any nation but in modern day but it have Cities: Skylines building aspect for Infrastructure ( Roads and Rails and Airports and Harbors ) and Factories ( AI for Free Economy and Gamer for Mixed Economy and Command Economic System )and Military installations ( Bases / Barracks / Air Bases / Naval Harbors )
1 Gov aspect is very similar to HoI 4
2 Army Size : the Army Size is controlled by Number of Barracks and Defense budget .. Number of Ships is controlled by the Size of the harbors .. Number of plane is controlled by Air Bases capacity ( number of hangars )
3 Research aspect is very similar to HoI 4 but for the 3D model for vehicles & planes & ships the gamer chose from different designs ... and to increase Research speed the gamer must build research centers and must have high literacy ( to increase literacy the gamer must build schools and universities .. but every nation will have schools in every city and 1 University in each state or region )
4 Divisions and unit management and control is mix between Grand strategy and Real-time strategy ( means you can command Divisions in the theater of war or Small units in single battle )
5 Population Growth Speed Controlled by Male and Female % and GDP (PPP) per capita
6 Recruitable Population at peace
6-1 Volunteer Only : 2% of Males and Females in ages of 18 to 26
6-2 Draft System Male only : 4% of Males in ages of 18 to 26 ( Females Volunteer Only )
6-3 Draft System Male and Female : 4% of Males and Females in ages of 18 to 26
7 Recruitable Population at War
7-1 Volunteer Only : 7.5% of Males and Females in ages of 18 to 35
7-2 Draft System Male only : 15% of Males in ages of 18 to 35 ( Females Volunteer Only )
7-3 Draft System Male and Female : 15% of Males and Females in ages of 18 to 35
7-4 Last Resolve : 30 % of Males and Females in ages of 15 to 40
8 City Planing the gamer must build Infrastructure create the Zones ( Urban Zone and Industrial Zone ) and build services ( Schools + hospitals + fire stations + police stations .... )
8-1 The gamer is not required to build houses and housing units just create Urban Zone and houses will be build automatically
8-2 Factories will be build automatically if the gamer chose Free Economy or Mixed Economy ( the gamer still can build his own Factories in Mixed Economy ) .. the gamer build factories in Command Economic System .. number of Factories is limited to the size of Industrial Zone
8-3 The gamer have only 1 Industrial Zone per state or region and the size of Industrial Zone mustn't exceed 30% State or region size
8-4 Number of Military Factories mustn't exceed 25% of all Factories .... at war 35% of all Factories
9 resources similar to HoI 4
The Game is mix between HoI 4 and Cities: Skylines
the game is like HoI 4 you take control of any nation but in modern day but it have Cities: Skylines building aspect for Infrastructure ( Roads and Rails and Airports and Harbors ) and Factories ( AI for Free Economy and Gamer for Mixed Economy and Command Economic System )and Military installations ( Bases / Barracks / Air Bases / Naval Harbors )
1 Gov aspect is very similar to HoI 4
2 Army Size : the Army Size is controlled by Number of Barracks and Defense budget .. Number of Ships is controlled by the Size of the harbors .. Number of plane is controlled by Air Bases capacity ( number of hangars )
3 Research aspect is very similar to HoI 4 but for the 3D model for vehicles & planes & ships the gamer chose from different designs ... and to increase Research speed the gamer must build research centers and must have high literacy ( to increase literacy the gamer must build schools and universities .. but every nation will have schools in every city and 1 University in each state or region )
4 Divisions and unit management and control is mix between Grand strategy and Real-time strategy ( means you can command Divisions in the theater of war or Small units in single battle )
5 Population Growth Speed Controlled by Male and Female % and GDP (PPP) per capita
6 Recruitable Population at peace
6-1 Volunteer Only : 2% of Males and Females in ages of 18 to 26
6-2 Draft System Male only : 4% of Males in ages of 18 to 26 ( Females Volunteer Only )
6-3 Draft System Male and Female : 4% of Males and Females in ages of 18 to 26
7 Recruitable Population at War
7-1 Volunteer Only : 7.5% of Males and Females in ages of 18 to 35
7-2 Draft System Male only : 15% of Males in ages of 18 to 35 ( Females Volunteer Only )
7-3 Draft System Male and Female : 15% of Males and Females in ages of 18 to 35
7-4 Last Resolve : 30 % of Males and Females in ages of 15 to 40
8 City Planing the gamer must build Infrastructure create the Zones ( Urban Zone and Industrial Zone ) and build services ( Schools + hospitals + fire stations + police stations .... )
8-1 The gamer is not required to build houses and housing units just create Urban Zone and houses will be build automatically
8-2 Factories will be build automatically if the gamer chose Free Economy or Mixed Economy ( the gamer still can build his own Factories in Mixed Economy ) .. the gamer build factories in Command Economic System .. number of Factories is limited to the size of Industrial Zone
8-3 The gamer have only 1 Industrial Zone per state or region and the size of Industrial Zone mustn't exceed 30% State or region size
8-4 Number of Military Factories mustn't exceed 25% of all Factories .... at war 35% of all Factories
9 resources similar to HoI 4
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