The base game is too complex imo, but I have figured it out, however with each redesign and DLC released, the complexity continues to grow. More is not necessarily better, and imo usually isn't. I get the DLC method works for Paradox's bottom line, but it would be nice if it didn't intrude into the base game that I play. My latest complaint is with the research projects. Apparently it is a new mechanic, and as far as I can tell you have to use it even if you only play the base game. It is annoying to find out that I can't even research radar in the regular research tree until I spend a year on building a airplane research facility and then assigning a scientist somehow to research radar in a research project first. All of that costs civilian factories and political power points that are in short supply.
Whenever they get around to making HOI5, I really hope they try and simplify and make more user friendly the base game, and when it comes to DLC try to avoid adding features that make the game more complex. A good example of a good DLC are the new country specific DLC that have been released. The political trees are a part of the base game, and the revamped trees are much better and more interesting. Maybe a DLC that consolidates information in a new way, or gives a more streamlined approach to managing the war.
Whenever they get around to making HOI5, I really hope they try and simplify and make more user friendly the base game, and when it comes to DLC try to avoid adding features that make the game more complex. A good example of a good DLC are the new country specific DLC that have been released. The political trees are a part of the base game, and the revamped trees are much better and more interesting. Maybe a DLC that consolidates information in a new way, or gives a more streamlined approach to managing the war.
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