I suppose being too curious with the tech was bound to blow up in my face.
Thats fine and thematic
Whats not thematic is that the game completely kills the vibe by imposing this change but not letting me do anything about it
My xenophobic pure genetic inclined empire now has to accept these ugly mutants because they are considered to be part of the main species mechanics wise
I have ZERO tools to work with. Im completely unable to remove these traits and meanwhile now they are also growing everywhere and taking over other planets.
Why cant I displace them or manage the pops using the tools of the game?
Why not allow for example the creation of an exile empire?
Why not allow me to purge them or give them different citizenship status
This event has potential but instead its marred by the imposition of artificial blocks with zero flexibility with how game mechanics handles it
Thats fine and thematic
Whats not thematic is that the game completely kills the vibe by imposing this change but not letting me do anything about it
My xenophobic pure genetic inclined empire now has to accept these ugly mutants because they are considered to be part of the main species mechanics wise
I have ZERO tools to work with. Im completely unable to remove these traits and meanwhile now they are also growing everywhere and taking over other planets.
Why cant I displace them or manage the pops using the tools of the game?
Why not allow for example the creation of an exile empire?
Why not allow me to purge them or give them different citizenship status
This event has potential but instead its marred by the imposition of artificial blocks with zero flexibility with how game mechanics handles it
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