SESSION_START timestamp={2023-10-23_18-05-39_utc} build_version={1.1.5-65382} build_time={2023-10-12_04-01-24_utc} editor={False} dist_platform={MSStore}
START_EXCEPTION
condition={NullReferenceException: Object reference not set to an instance of an object.} stacktrace={Framework.Data.Entity.SetRequiredReferences[RequiredAttributeType,ReferenceType] (Framework.Miniscript.ValType myType, System.Collections.ObjectModel.ReadOnlyDictionary`2[TKey,TValue] dict, System.String contractName, System.String typename, System.Boolean checkOnly) (at <00000000000000000000000000000000>:0)
Framework.Data.Entity.RehydrateFromSave () (at <00000000000000000000000000000000>:0)
Framework.Data.EntityManager.RehydrateEntityQueue () (at <00000000000000000000000000000000>:0)
Framework.Data.EntityManager.RehydrateEntity (Framework.Data.Entity deserializedEntity, HBSCore.SuperSerial2.HBSDotNet.DeserializationReport deserializationReport) (at <00000000000000000000000000000000>:0)
Wiseguy.Tactical.Combat.Init (System.Boolean fromSave, System.Action onSave) (at <00000000000000000000000000000000>:0)
Wiseguy.ApplicationState.TacticalState.CombatLoadFinished () (at <00000000000000000000000000000000>:0)
VFXPrewarmer.Update () (at <00000000000000000000000000000000>:0)
} thread={1} source={unity} appstate={TacticalState/Tactical}
END_EXCEPTION