Hello all,
I've read a lot of AAR's and the HOI II Wiki, but I want to ask these questions before I start another game; I've played 4 campaigns and lost them all, so I want to make sure I'm doing this right!
1- Will air wings consisting of nothing but Tactical Bombers with Escort attachments be enough to damage Soviet and French troops, or should I mix them with Fighters or Interceptors for defense?
My strategy is to use Tac Bombers to attack ground troops exclusively. My Interceptors will be patrolling areas where ground troops may not necessarily be close to...the Interceptors are playing defense, of course.
In other words, I hope it's safe to leave Tac Bombers to fend for themselves and attack so long as they have Escorts attached.
2- I never used Militia before. I read about the defense benefits, but should I use them in offensive measures? I will use them mixed with Infantry to protect against Soviet counterattacks in the future, but I am a little nervous about using them to initiate attacks.
3- I always annex the Balkans; is it better to ally with them? I'd rather annex them, obviously.
4- Anti-Air and Radar province improvements: how many, if any should I build? Do I need Infantry in the provinces for the improvements to work?
5- What options for the following should I choose to play a "fair" or realistic game?
Full IC Takeover
Diplomacy Can Start War
Tech Team Take Over
6- I'd prefer to never fight the US...I'm just looking to knock out Russia as fast as possible, as well as the UK. From there, I want to annex Turkey, Ireland, and all of the immediate minors. Invading the US seems a bit much right now.
7- Very basic question, but what is the difference between a Level 4 air base, and a Level 10 airbase?
Thanks in advance!
I've read a lot of AAR's and the HOI II Wiki, but I want to ask these questions before I start another game; I've played 4 campaigns and lost them all, so I want to make sure I'm doing this right!
1- Will air wings consisting of nothing but Tactical Bombers with Escort attachments be enough to damage Soviet and French troops, or should I mix them with Fighters or Interceptors for defense?
My strategy is to use Tac Bombers to attack ground troops exclusively. My Interceptors will be patrolling areas where ground troops may not necessarily be close to...the Interceptors are playing defense, of course.
In other words, I hope it's safe to leave Tac Bombers to fend for themselves and attack so long as they have Escorts attached.
2- I never used Militia before. I read about the defense benefits, but should I use them in offensive measures? I will use them mixed with Infantry to protect against Soviet counterattacks in the future, but I am a little nervous about using them to initiate attacks.
3- I always annex the Balkans; is it better to ally with them? I'd rather annex them, obviously.
4- Anti-Air and Radar province improvements: how many, if any should I build? Do I need Infantry in the provinces for the improvements to work?
5- What options for the following should I choose to play a "fair" or realistic game?
Full IC Takeover
Diplomacy Can Start War
Tech Team Take Over
6- I'd prefer to never fight the US...I'm just looking to knock out Russia as fast as possible, as well as the UK. From there, I want to annex Turkey, Ireland, and all of the immediate minors. Invading the US seems a bit much right now.
7- Very basic question, but what is the difference between a Level 4 air base, and a Level 10 airbase?
Thanks in advance!