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Vharzul

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Jul 9, 2002
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Ok ive finished well seemi finished the Panther, sekinoss said hed finish it off for me as I was strugaling wiht the other half area! so just have to wait for him to finished wiht that.

Ok onto the German Navy, ive started working on these ship classes:

Pocket Battleship
Bismarck Class
Deutschland Class
Frigate
U-Boat
Aircraft Carrier (Still in the back of the pile as I need more drawings and info!)
H class Battleship (going to let my Imagenation go on this one, but not to whiled! :rolleyes: )

Ok thats about as much for Navy right now, I am wokring on the all apart from H class, Aircraft Carrier & U-Boat, meaning if i get boared wiht doing one of then i can work on a diffrant ship, instead of sticking to just one.

Also in development is a new German lvl 4 Tank, which will be the the Presant day German Leopard II A Series Tank.

So to replace that old baulky ugly looking Maus!

So as you can imagen i have my hands pretty full atm :D and im going to take quite some time doing most of these here, so paciants is in order!

Aftre those are done on that list, ill look into doing a FW190 Spirit and a new ME 262 Spirit, also a new Halftrack Spirit etc...

So I have planned every thing out, it will only take tiome thats all, I got loads of time this weakend so, I might be able to get 1 or maybe 2 new ones finished! :D

Cant garuanty on that though to have 1-2 finished, well see.
 
LOL whos being silly, ill probably do new lvl 4 Tank for most of the majors part from Russia which Sekinoss has done more or less!

So that leaves aftre the German one, the Japanes, UK, France, US.

I think it will make the game look better for lvl 4 tanks then, but your intitaled to your opinion :D but I bet your going to still use it in the end :rolleyes: :p lol.
 
Youd have ti=o if it was implemented into future patches lol, it wont be called Leopard II, it wikll keep one of the names, given at lvl 4 unless they add a new one.

im going to do all of the German Spirits that are requierd first then ill work on other spirits for diffrant countrys!
 
By the way are you going to do a challenger2 for the british lv4 tank what about YF22 for 4lvl american plane?.

make that a F-35JSF for the US and maybe the MFI1.42 for the Soviets :)

Sekinoss
 
!!HELP!!

Emmm how can I say this, my Milkshap 3D has given up the ghost!

I can carry on working on a Model but the problem is that the program wont allow me to save it :mad:

So what can I do :confused: Sekinoss you got any ideas on how to solve that?

Do you have a registerd version?

Either way I need help sorting that problem out on geting my Milkshap working again, Unistaling dosnt help I tryed that over 4 times. So :confused: :confused:

but apart from that I have the Hull's done for the Bismarck Class, Deutschland Class, Pocket Battleship Class, I keept a Battleship Hull Template, which im suing for both the Bismarck & Deutschland Classes, hope the Deutschland class guns etc are ok on it, well see, but thats how far ive come, taken me over 8 hrs so far to do all 2 Hulls, a lot of re-aranging of Vertacies and mesh areas lol!

Oh another thing Sekinoss how do I get get read of the afoul black patchy areas on the ships Faces? i cant figure on how to make it just grey wihtout those horrible black/shady pacthes on the grey colour, I jsut wish it to be all one simple colour until I start to but colour onto the models themselves, other wise Ill have just say as example a Dark Crimson Red colour for the Hull, but the problem thier is that you have patchy areas of kind of red/pink colour of Darker Crimson red then the one I specified.
How can I solve that kind of thing?

So now I need that helping hand quickly :D
 
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Konigmaximilian do not overdetail your ship. Use textures as much as possible as it cuts down polygons and therefore dev time. Small fine attention here and there are simply swept away when you resize the ship.

Sekinoss
 
I know that thats why im cuting down on things, as I learnt from you designes!

Question is still on how do I ghet read of that dreadful shading thing, that covers each face, its either black,DarkGrey or Grey Shady colour, and I just wish the whole lot to be one face colour, then I can do the texture/material other wise if I do it while those stuoied shading is thier it shows threw!

Also question remains on how do I get to carrie on wiht Milkshape 3D as it wont allow me to save my work, so that means ive had to stop working on my Ships, and Tank.
 
KonigMaximilian you should get a serial number to continue. Either register or ...:rolleyes: . Anyway, About the dark patches, well to get rid of them is simple. At the Perspective Window rightclik and disable the Draw Backfaces option

Sekinoss
 
LOL thanks for the answer on the faces, as for registering, I dont have a Credit card, the Company is based in the US or elsware abroad you can forget it, I have no means of being able to purshes it, unless it was UK based :(

Ill have to hunt around for a few things then :rolleyes: :D
 
Ok I have finaly cracked it! :D and thats taking the word Cracked! very highly in thought :rolleyes: hehehe hopfuly now I can continue.

wish that if poeple maid free shareware that they would keep it at that :p, typical money mungerors.

so every thing should be cool now :cool:
 
Exellent!!! It will be great to have the Kriegsmarine!! Btw... somebody working on the British Royal Navy?? I´d love to see that lovely Ark Royal. :D

About the L4 panzer sprite. I would use sprites that are coherent with the models appearing in the game, and with those models that the sprite is going to represent. I mean, L4 panzer for GER represents in HoI the Maus and Tiger2 tank models, so the sprite should be one of those. It would be weird to have a sprite that doesn´t represent any of the countries models for that level. As weird as having a Tiger sprite for L1 panzers. :(
 
Öh man! Dogs bol**s that crack hasnt helped at all, so right now im trualy stuck, seeing the only way I cna carry on working on the Kriegsmarine is if I either REgister, which I cant do via credit or I mightbe hold that thought, but not sure right now, but I am definatly stuck right now!

em thier has to be a better way of geting read of the Dark Vertacies shading? tryed what you suggested but it only took away the really dark black parts.

Isnt thier a way to convert them to one face? or grey colour face?
 
!!Excellent News!! ive jsut purchesd or should I say registerd for Milkshape 3D, which means ill be able to continue my Spirit making in the future :D

Now isnt that nice, seeing I dont have Credit Card I got my father to buy it! Hes so kind, I only have a Switch Card, for thsoe living in UK you know what it is lol!

So in about 1-2 Days ill be able to continue my working on the German Navy.. I also have thoughts on re-designing the Hull of the ships for my own ease of use for the mesh lol :D :p

(Edited by me)

Ok ive got my Registration code and im commencing with my work :cool:
 
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Great. Konig when finalizing the animations ie. ship water wake etc. be sure to read some tips and AVI files from my post on NewU65's thread (I think its NEW SPRITES). Good luck.

Sekinoss
 
Ive been using diffeerent author´s naval sprites and they seem to have a problem. When fighting, the user made sprites, often aren´t correctly located, i mean: original sprites were one at each side of the tile so you could see both of them firing, but new sprites usually one is over the other. I suppose that each author uses its own coordenates to make this fire animations, and that is the problem, or maybe the size of the units., o maybe we need to get to some kind of rules to make the sprites look ok when fighting each other.

Sprite makers, what do you think? I know that´s not very important, but it would be fine if this could be solved. :)