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unmerged(2266)

Second Lieutenant
Mar 25, 2001
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The Situation: I'm playing Sweden, the head of the Northern League, an alliance consisting of the Netherlands, Hanover, Brandenburg and Saxony. I declared war on the Teutonic Knights, members of an Austrian led alliance.

Austria supported the Knights but the rest of their alliance declined. All of my allies supported me. I quickly conquered and annexed the Knights. The Dutch grabbed The Hague and Friesland, and then made a separate peace taking those provinces.

The Questions:
1. How do I make peace with Austria that grants to my allies provinces they have conquered? Brandenburg has conquered several provinces in Austrian Bohemia while I've conquered none. When I offer the Austrians peace as the head of my alliance I don't get the option to demand provinces. Can Brandenburg only gain land via a separate peace?

2. In various AAR's I've read lines like, "...and my portion of the peace settlement was X ducats." This implies that money, at least, can be split amongst members of an alliance during peace settlements. Is this actually possible? How is it done?

Thanks for any help.
 
1. How do I make peace with Austria that grants to my allies provinces they have conquered? Brandenburg has conquered several provinces in Austrian Bohemia while I've conquered none. When I offer the Austrians peace as the head of my alliance I don't get the option to demand provinces. Can Brandenburg only gain land via a separate peace?
You have to have enough stars to demand provinces. When you have these, the provinces your allies have captured will show up on the list of demandable provinces. I've done this several times.

2. In various AAR's I've read lines like, "...and my portion of the peace settlement was X ducats." This implies that money, at least, can be split amongst members of an alliance during peace settlements. Is this actually possible? How is it done?
When you get money as a peace settlement, the proceeds are automagically divided equally amongst the victors.
 
Mikhail,

Yeah, I thought that should be the case, i.e. that if an alliance in total has conquered x number of provinces and won a number of battles then they would as a group gain stars against the other side.

However, in this instance Brandenburg had conquered 2 Austrian provinces and Saxony had conquered one (the Dutch had already made peace so their 2 Austrian provinces were out of the equation). The Austrians, fighting alone in Germany, had gained nothing and as near as I could tell hadn't won many, if any, major battles. It seems like our side should have had stars but didn't. I'm not sure why.

Thanks for the word on how money is split up amongst allies. Now that I think about it I've always made peace for land rather than money (money is so ephemeral - land, on the other hand, lasts forever, or at least until the Russian hordes roll across the border).
 
There's an interesting thing about making peace as head of an alliance. During the victory negotiations, no matter how many provinces your allies are occupying, it's only the territories that you've taken yourself that generate stars. So in your case, Bradenburg's two conquests and Saxony's one amount to a grand total of zero victory stars when you're negotiating peace. If you want to grab provinces for your allies, you're going to have to conquer some yourself and then forgo your gains to cash in your victory stars for the sake of Saxon and Brandenburg greatness. Bit of a bitter pill, eh?
 
Wernyhora,

OK, that makes exactly no sense (not blaming the messenger, mind you). If I'm making peace on behalf of my alliance then the current standing of my entire alliance vis a vis our opponent(s) should be the basis for peace negotiations.

I mean, hey, I love Brandenburg and Saxony. They're my buds (and future diplo-annex targets) but I'm not so excited about the need to conquer additional provinces so that they can keep their conquests.
 
Originally posted by Wernyhora
There's an interesting thing about making peace as head of an alliance. During the victory negotiations, no matter how many provinces your allies are occupying, it's only the territories that you've taken yourself that generate stars.

It appears to be one of that class of interesting things which is given the name, "bug." :D

It does say in the manual, when making an allied peace, all gains/losses across the alliance are considered. But ... they aren't. One way you can do it is to take the enemy capital, which should enable you to cede two of his provinces to your allies (and also gets you free copies of his maps, which is great if you're fighting Spain, less so if you're fighting Wurtemburg.)
 
I would see it as more of a bug. They could easily code it so that if you're making peace as head of an alliance and you receive provinces from the other side in the settlement that those provinces are automatically assigned to the power that currently controls them.

It would be radical but they could even include a friendly user interface that indicates on the peace settlement screen which country in an alliance currently controls each province.
 
transfering territory

Actually it's already hardcoded in that you can only take a territory you occupy (i.e. you flag is flying there). At least it's that way in my version. I make a habit of giving territory to allies to create buffer zones between myself and powerful countries. :cool:
 
In this particular case, we have a situation where one of the alliance leaders is out of the negotiations (was annexed). That generally breaks up any combination of gains/losses and you have to deal with each individual country on the other side. If the two leaders (Sweden and Teutonic Knights) were negotiating, then all the gains should be available for the asking. Isn't that how it works?
 
Allemand,

I see your point though in this instance things were slightly different that. While the conflict started when Sweden declared war on the Teutonic Knights the actual leaders of the two alliances were Sweden (Netherlands, Hanover, Brandenburg, Saxony) and Austria (Teutonic Knights).

So, yes, the Knights were quickly annexed but it was still Sweden and Austria in the negotiations, and no stars appeared for either side to demand anything.

I'm assuming that the game fixes a leader for alliance when it is formed, i.e. the state that initially invites other entrants. That being the case the Brandenburg and Saxony conquests should have been available to Sweden when making peace with Austria (and really, I just wanted to give them the provinces they were due).
------

mhuddle,

I wanted to give territory to my allies like you suggest but couldn't. How do you do it?
 
allianze leaders

I see your point though in this instance things were slightly different that. While the conflict started when Sweden declared war on the Teutonic Knights the actual leaders of the two alliances were Sweden (Netherlands, Hanover, Brandenburg, Saxony) and Austria (Teutonic Knights).

So, yes, the Knights were quickly annexed but it was still Sweden and Austria in the negotiations, and no stars appeared for either side to demand anything.

I'm assuming that the game fixes a leader for alliance when it is formed, i.e. the state that initially invites other entrants. That being the case the Brandenburg and Saxony conquests should have been available to Sweden when making peace with Austria (and really, I just wanted to give them the provinces they were due).

Incorrect. The alliance leader for a war is the country that declared or was declared on.

So in your example the alliance leaders _for the purposes of war reso;ution_ were Sweden (declared) and Teutonic Knights (declared on).
 
Re: allianze leaders

Originally posted by Mikhail I


Incorrect. The alliance leader for a war is the country that declared or was declared on.

So in your example the alliance leaders _for the purposes of war reso;ution_ were Sweden (declared) and Teutonic Knights (declared on).

The problem appears to be that, having already annexed the Teutonic Knights, the leader of the alliance isn't in the game, so you can only make a separate peace with Austria, not an alliance peace.

Maybe.
 
Re: transfering territory

Originally posted by mhuddle
Actually it's already hardcoded in that you can only take a territory you occupy (i.e. you flag is flying there). At least it's that way in my version. I make a habit of giving territory to allies to create buffer zones between myself and powerful countries. :cool:


I often try to do the same...But with little success. Usually they don't manage to seize the provinces (at least the buffer provinces...they seem to be quite efficient when it comes to take a province right in the middle of the ennemy country)