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unmerged(3221)

[retired] FM
Apr 20, 2001
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In my current 1.06 Germany game, Turkey has granted military to the Soviet Union, allied France, and to Italy. Italy is part of my Axis alliance. Italy and the SU are at war with each other but Turkey just gives them both military access.

Can't there be a check that you can not grant military access to another country if that country is already fighting against another country to which you have given access? Would anyone let warring armies cross their country and potentially start getting into wars in their own territory? Of course not.

Or better yet get rid of military access in the game and replace it by event only situations. HOI could have been a much better game if it got rid of this old EU2 crap and instead focused on refining a system more aligned to the three great alliances of WW2. All neutral countries should remain stricly neutral in the game unless it joins one of the three major alliances.

If someone wants a more diplomatic game then play EU2 or Vic ... It's too late to do something about this military access idiocy in HOI but HOI2 should just drop military access as an option and focus on other things like the weather, alliance supply and transportation issues, etc. Dont' blend HOI into EU2, make it a really distinct game about the three major alliances.
 
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Shouldn't be that difficult to quick-fix in HoI by making AI never grant MA diplomatically. Based on what's been released about HoI2 so far it sounds like they've already decided to make it more open-ended than HoI (e.g. minor alliances in addition to the big three, policy sliders, etc.). Something definitely needs to be done about MA, though (and to a lesser extent EFs too). I think no AI granting of MA might be good enough to start with; Humans can still grant and AI can get from events only. Next step would be consequences to launching attacks from neutrals and limits on EFs to reduce player exploits. How many divisions can you send before other countries consider you to be part of the war and DoW with reduced dissent hit (like having CB in EU2)?