As I was working out what anomalies I'd like to try modding in, I noticed that it'd be useful to have a list of all of the graphics that are currently used by the game for events. So I put one together and I thought I'd share it with you.
These are all of the events listed in the resource files; there might be additional or mis-named graphics that also work for events.
These are all of the events listed in the resource files; there might be additional or mis-named graphics that also work for events.
Code:
GFX_evt_alien_cavemen
GFX_evt_alien_city
GFX_evt_alien_nature
GFX_evt_alien_planet
GFX_evt_alien_ruins
GFX_evt_ancient_alien_temple
GFX_evt_archaeological_dig
GFX_evt_arctic
GFX_evt_arid
GFX_evt_asteroid
GFX_evt_asteroid_approaching_planet
GFX_evt_atmospheric_entry
GFX_evt_big_landing_ship
GFX_evt_black_hole
GFX_evt_burning_settlement
GFX_evt_city_ruins
GFX_evt_cold_barren
GFX_evt_colony_settlement
GFX_evt_continental
GFX_evt_cybernetics
GFX_evt_dead_city
GFX_evt_desert
GFX_evt_exploding_ship
GFX_evt_federation_fleet
GFX_evt_fleet_evil
GFX_evt_frozen
GFX_evt_galactic_senate
GFX_evt_gas_giant
GFX_evt_ground_combat
GFX_evt_hangar_bay
GFX_evt_in_the_dark
GFX_evt_landing_ship
GFX_evt_medieval_alien_civilization
GFX_evt_metropolis
GFX_evt_microscopic_life
GFX_evt_mining_station
GFX_evt_molten
GFX_evt_nuclear_explosion
GFX_evt_ocean
GFX_evt_outpost
GFX_evt_physics_research
GFX_evt_psionics
GFX_evt_ringworld
GFX_evt_robot_assembly_plant
GFX_evt_satellite_in_orbit
GFX_evt_sentient_AI
GFX_evt_ship_in_orbit
GFX_evt_ship_under_attack
GFX_evt_small_space_battle
GFX_evt_smugglers_in_bar
GFX_evt_society_research
GFX_evt_space_station
GFX_evt_star_chart
GFX_evt_star_yellow
GFX_evt_throne_room
GFX_evt_toxic
GFX_evt_tropical
GFX_evt_tundra
GFX_evt_underground_civilization
GFX_evt_warm_barren
GFX_evt_wormhole
GFX_evt_ship_in_orbit
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