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komioski

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Aug 26, 2017
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Happy Holidays Heretics!
We know we have been very quiet this year, and with the recent release of holy fury there have been a lot of questions about the future of our mod. To ease your troubled minds I am releasing the Development Roadmap as a holiday gift to all of you loyal fans. The Geheimnisnacht Mod is an extremely ambitious labor of love, with many contributors over the years. However, it is no secret it was in serious need of an overhaul; it had become a cumbersome and inefficient beast full of archaic code, incomplete features, and performance issues. So we spent the time waiting for holy fury devising a serious plan to complete our vision. To put it simply, we are overhauling everything, from building chains and societies to cleaning up the map. In order to make such a serious project manageable for such a small team, this will be split into milestones, each of which will focus on a collection of factions and gameplay mechanics relevant to the theme of that milestone.

Milestone One: Men in the Old World

  • Old World vs Chaos Gameplay
  • Duels and Battle events
  • Trade
  • Norscans
  • Nomads of the chaos wastes
  • Imperials
  • Kislev & Ungols
  • Bretonnians
  • Tilea & Estalia
  • Border Princes
  • Beastmen
Milestone Two: Vampire Wars
  • Vampires
  • Witchhunters
  • Societies
  • Doom Counter
  • Magic
  • Battle Magic
  • Bloodlines
  • Holy Orders
  • Daemons
  • Offmap Powers
Milestone Three: Greenskin Menace
  • Orks
  • Goblins
  • Dwarves
  • Chaos Dwarves
Milestone Four: Children of Asuryan
  • High Elves
  • Dark Elves
  • Wood Elves
  • Magic Power Places ( oghams, leylines, waystones )
  • Colleges of Magic
Milestone Five: Death and Deserts
  • Arabyans
  • Nehekharans
  • Desert Nomads
  • Cathayans
  • More Vampires
Milestone Six: The Ancients
  • Albion
  • Ogres
  • Skaven
  • Lizardmen
  • Amazons
  • Secret Things
I'd like to confirm to the community that the mod is now compatible with Holy Fury and Version 3.0 of CK2 and work on the first milestone of the overhaul is underway.

Internally this is version 1.3 of geheimnisnacht. Each milestone will be a new version of the mod, and the first public release will be with the completion of the Vampire Wars milestone. As you can see the first two milestones are the largest and so it will be some time before you'll get to play.

To sate your appetite each faction will feature in its own dev diary and the CK2 wiki page will be maintained and updated in order to help players with game mechanics and features. We will also of course maintain a presence on these forums as well as the official reddit: r/CK2warhammer so if you have any questions or thoughts you'd like to share you know where to find us! Please keep in mind that the team does this in their free time and if you want things done faster feel free to join the team and help out!

We hope you all have a wonderful holiday and we will see you in the new year!
 
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Fantastic news! I'll be happy to be patient for these milestones, they sound well worth the wait.
 
This is great :D
 
This is HUUUGE. Thank you for this post! I will be patiently waiting for the update :D Happy Holidays!

EDIT: Will it be possible to see a fix to the Tyrion and Teclis bug as well?
 
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Glad to hear it!
 
Praise Sigmar!