• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

HBS_Eck

Second Lieutenant
4 Badges
Feb 23, 2018
152
11
ecktechgames.com
  • Harebrained Schemes Staff
  • BATTLETECH - Initiate of the Order
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
Happy Launch Day everyone! Holy crap, this has been an amazing journey!

Now that I've had a little breathing room in my schedule, I've been more active in the forums and even started streaming a bit myself. During that time, so many people have sent praise and thanks to the folks here at HBS. Well, I just wanted to turn that around and say thanks to all our fans. So... thank you. Your kind words mean a lot to us. <3

This has been an absolute dream come true for me. I've loved video games (and games in general) from a very early age. And BattleTech was a huge part of my teen and college years. I played sooooo much tabletop and every BattleTech video game I could get my hands on.

In high school I realized people would pay me money to be a programmer, and I really liked programming so boom, career was set. Since then I always did a bit of game development on the side as a hobby. Fast forward a few decades, I marry a wonderful woman, have an awesome kid, and succeed well enough at my career to make a serious attempt at indie game development. So about 3.5 years ago, I quit my job and started working on my own stuff.

I heard about the new turn-based BattleTech video game on kickstarter, so I backed it. A few months later, my wife noticed that HBS has some programmer positions open. "You HAVE to apply," she said. I rolled my eyes and said, "Sweetie, there's noooo waaaay they're going to hire me. I have no professional game dev experience, and we live halfway across the country." But she persisted until I agreed.

For the next month, I tailored my activities to focus on learning the specific technologies they were interested in so I could do well in the interview. I also wrote developer journal entries on GameDev detailing my activities, I released some Unity Assets, and I cleaned up my EckTechGames portfolio page. I really wanted to show HBS I was serious about. To make a long story short... (too late) It worked and I got the job! So I said goodbye to my home, my friends, and my parents all of about 30+ years. I gave away most of my stuff, and moved my family across the country to Washington.

It was terrifying, but so worth it. Being a game developer is something I've wanted for as long as I can remember. I never thought in a million years I'd get to put my name in the credits of a game and franchise I love so much. So I'd also like to thank HBS for taking a chance on me. It's been ridiculously awesome.

I'd also like to thank my friends and family for encouraging me to follow my dream. And I'd like to thank Vincent from Collateral. I'm definitely not driving my cab anymore. But most of all, I want to thank my wife and kiddo. They made huge sacrifices so that I could follow my dream. Without you, this wouldn't have been possible. I love you so much. <3

Since then I've been able to do so many cool things for a die hard BattleTech nerd like me. Work on BattleTech, guest star on DFA, get put in the DFA Tarot deck, play BattleTech with backers and Jordan Weisman, demo the betas at GenCon, meetup and hang out with the fans, win the HBS Internal Tournament (undefeated so far!), get an achievement named after me, and sign people's BattleTech merchandise like I'm a damn rock star!

Sorry to get all acceptance speech squishy on this day of multi-ton humanoid war machine destruction. It just had to be said. See you on the battle field MechWarriors!

#livingthedream
- Eck

Edit: To top it all off, my wife and kiddo made this awesome tribute video. I love my amazing girls! <3
 
Last edited:
sEZOR1O.gif
 
All the best to you Eck, keep living the dream. It's an inspiration to all and I just like it when people are happy with life in general. :)
 
Thank you HBS_Eck, and thank you to the entire HBS team! Congratulations on delivering an excellent BattleTech game!
 
Here here, @HBS_Eck. That's a touching writeup & got me all misty eyed.
Super appreciative of all the folks who helped make this game possible, and you have been a treasure this whole time! One might say you set a high bar for Ecks-ellence (I'll leave now)
I am super excited for everyone to get to play the game too! Much love and gratitude to all you glorious people. Now mind that LOS and you may want to invest in some cockpit mods...
 
*Commencing Maximum Eck Hug*

It's been a pleasure and honor getting to make this game with you Eck! And really an inspiration of what absolute love for a franchise is. Cheers, mate!
 
Proof that good things happen to good people. :bow:

Congratulation Chris and all of Team HBS! : )
 
Echoing everyone else, thank you and everyone at HBS for all of your hard work, dedication, and enthusiasm! It is rare in any field, to see so many people with so much passion in one place, and we as fans are so lucky to have had you all making this fine game for us.

Having once been a part of a similar cross-country move (at a younger age however), I have at least some inkling of how difficult it must have been to uproot and move so far from familiar surroundings. I am grateful you chose to do that for the love of this game setting we all love, and greatly respect your dedication!

Looking forward to, "in success...," and hearing from all of you for years to come! (otherwise I would miss all of those entertaining Q&A videos!!!)
 
It's most definitely a huge thank you to all you folks at HBS, it would be hard to find such a solid bunch of "diamond geezers" anywhere else.
Having had my first taste of the game (couldn't back at beta level) I love you guys so much I could marry the damn lot of you (except Mitch the Anti-Quad :p) but my wife said she won't share me :)