Hello! Knowing that translating games is time-consuming and expensive thing to do, have the devs considered using crowdin to get games translated? With a translation +90% approved, it could be implemented.
What do you guys think? Do you think crowdin could be a clever development tool for Paradox, or do you think it will create unnecessary and poor translations?
What do you guys think? Do you think crowdin could be a clever development tool for Paradox, or do you think it will create unnecessary and poor translations?