so Putting together a mod package.. everything loads, everything works.. I do happy dance.
I got 3025 extended with the JK stuff, and SDLF stuff and extended weapons..a few other quality of life mods/improvements but mostly pre clan mechs.. 'Cuz ya know, it's all about the big stompy bots.
Everything is hunky dory until I load a save.. and lo and behold.. my mechs are missing their load outs..
Check my stock install.. with a stock save, yep that works fine.. go back to modded install run a mission, save.. quit to menu, load save.. stripped mechs!
Any of you mod makers run into this. It's driving me nuts.. I've been at it all day trying to figure out what gives..
Pull a sub mod. delete the .modtek folder.. Launch game create, save,, back to menu load.. same thing time after time after time.. I've spent the last 8 hours trying to figure out what the heck I've unintentionally done wrong here.
Noth'n but respect for the folks that go through this.. Some of these mods just aren't real nice about working with each other.
I got 3025 extended with the JK stuff, and SDLF stuff and extended weapons..a few other quality of life mods/improvements but mostly pre clan mechs.. 'Cuz ya know, it's all about the big stompy bots.
Everything is hunky dory until I load a save.. and lo and behold.. my mechs are missing their load outs..
Check my stock install.. with a stock save, yep that works fine.. go back to modded install run a mission, save.. quit to menu, load save.. stripped mechs!
Any of you mod makers run into this. It's driving me nuts.. I've been at it all day trying to figure out what gives..
Pull a sub mod. delete the .modtek folder.. Launch game create, save,, back to menu load.. same thing time after time after time.. I've spent the last 8 hours trying to figure out what the heck I've unintentionally done wrong here.
Noth'n but respect for the folks that go through this.. Some of these mods just aren't real nice about working with each other.