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Elth

Second Lieutenant
20 Badges
Apr 23, 2012
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Hey! I need some help with fallen empire personalities, I'm adding new fallen empires on my mod (S.E.G.O.) and I have some fun ones on mind, but I need some help. One of the ideas i have it's a Fallen Empire ruled by Dissociative identity disorder (multiple personality) that changes behaviour every couple of years or so, I guess i have to create multiple personalities (like fallen_empire_multiple1, fallen_empire_multiple2 and so on) with his own wargoals, the problem is. How do i change the personality midgame?

Also, i want to add a chance for like 300 years ingame of an event that awakens fallen empires and makes them play like normal empires, would be possible for them to build new ships? i didn't find where to change that.

Thanks for your time.
 
I'm not sure if you can activate fallen empires. I haven't really looked. I'm sure there's a way.

However the best way to change AI personalities is to use an event file. Now I could be wrong, but does the personality change based on the leader? If it doesn't you could always rotate on leader death. Maybe even base it off the leaders aims. Furthermore you can hide the event window and set it so its Ai only.

http://www.stellariswiki.com/Modding is a great website for modding information.
In particular, you should look at the Game Data for event file modding.
 
Thanks for the reply, look like paradox is doing it themself in the next update anyway. For what i know personalities are selected on game start based on the ethics the empire has, but I think they dont change midgame.

I know about the wiki, but half of the documentation is missing there.