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Mod failed. Game will not start
  • So I found the Common/societies/00_societies.txt in the folder you described.

    As I said before, I wanted to give Dominican Order special power to grant good traits like shrewd, just like Benedictine Order; which give you diligent trait.

    So I copied and pasted the rank 4 bonus of Benedictine to Dominican But now the game won’t start due to mod failure.

    What do I have to do?
     
    this is all I did; adding the custom_tootip and changed the words, from benedictine to dominican and diligent to shrewd
  • society_rank = {
    level = 4
    limit = 5
    startup_limit = 1
    modifier = {
    monthly_character_piety = 0.5
    learning = 3
    build_cost_temple_modifier = -0.5
    fertility = -0.15
    }
    decisions = {
    monastic_order_convert_county
    }
    custom_tooltip = dominican_power_shrewd_tt
    }
     
    so I created new domincan power.txt file and added these but still not work
  • so I basically copied entire benedictine power part from mnm_monastic_orders_event.txt and pasted it into new txt file 'New Domincan Power"

    and changed the wording from benedictine to dominican, diligent to shrewd. These two are the only changes I made, because I did not want to make too much change and break the game.

    And Yet, the game still will not launch.

    Can you tell me what went wrong with my mod?
     

    Attachments

    • New Dominican Power.txt
      8,9 KB · Views: 4
    how do I add dominican into benedictine power event?
  • I can't because I am trying to give different trait, shrewd to be exact, for Dominican Order, that is why I could not just add dominican order into the benedictine power event.

    However, if all fails, I guess I have no choice. Can you tell me how to add the domincan order into benedictine power event so its members also receive diligent trait?