Silly question possibly, but how on earth you open or edit ".gfx" files? As I understand, if you add new title and want make an icon for it, you have to make not only a dds icon but also change something in titles.gfx in "Interface" folder. Right? With what software?
And a second one. This is really mysterious to me. Let's say I take Descartes' collection mod. Let's say I copy all of it over the main game (not put it in the "mod" folder, just overwrite). I launch the game, I see characters having new titles (from Cursus Honorum mod) when hovering mouse over them, but I see no titles' icons. Just vanilla icons, not new ones that came with the mod. Now interesting part. Having overwrited vanilla game I put collection mod also into "mod folder", delete everything from this mod except "gfx" and "interface" folders, where some graphic files connected with titles are. Then I launch default game (not mod from the launcher) and voila - now I see all new icons properly
What the hell is this? I'm having exactly the same files from the mod in main game and in "mods" folder, but once I delete the latter, I can't see new titles in game. When I get it back, it works... Can anyone explain it to me?
And a second one. This is really mysterious to me. Let's say I take Descartes' collection mod. Let's say I copy all of it over the main game (not put it in the "mod" folder, just overwrite). I launch the game, I see characters having new titles (from Cursus Honorum mod) when hovering mouse over them, but I see no titles' icons. Just vanilla icons, not new ones that came with the mod. Now interesting part. Having overwrited vanilla game I put collection mod also into "mod folder", delete everything from this mod except "gfx" and "interface" folders, where some graphic files connected with titles are. Then I launch default game (not mod from the launcher) and voila - now I see all new icons properly