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Sute]{h

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I'm still working on my exalted mod, but I've found a bug I can't narrow down. For some reason some seazone borders just isn't drawn properly. Sometimes they seem to draw lines to the bottom right corner instead, and sometime they don't. I've been searching for stray pixels, but I can't find any. And advice?

 
veritas said:
You have to to redo the province corners where these wrong lines "should" connect the provinces.

Its trial and error.
Hmm... and there is no rule on which corners will work and which wont?
 
*sigh* just used two bloody hours moving pixels around the corners. Managed to get two borders working. The rest just refuses to work. :(
 
Whining aside... can anyone tell me how the prositions.txt works? I've tried editing the placement of a city and creating a port, but neither seems to work. The city just disappears. Doesn't the X Y position refer to pixels in province.bmp?
 
Sute]{h said:
Whining aside... can anyone tell me how the prositions.txt works? I've tried editing the placement of a city and creating a port, but neither seems to work. The city just disappears. Doesn't the X Y position refer to pixels in province.bmp?
IIRC the Y-coordinate is measured from the bottom so [Map height] - [old Y] as Y might work. (or flip your map image up-side-down just for finding city coords)
 
Thanks Kaigon that did the trick. :)