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ngppgn

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I have a question about using custom textures. Well, two questions really. Any help with them would be greatly appreciated.

1) How would I go about porting AGOT textures to another map/mod?. I'm trying copying terrain.txt, atlas0 and atlas0_normal, but it made my mod crash, even if I made the same procedure work with other set of textures.

2) How would I go about setting my own texture palette? Can I use any square number of textures? How does the textures relates to terrain.txt and terrain.bmp?

By the way, sorry for posting here, but I've been unable to find help in the quick question thread, so I figured that it would be worth a shot asking here.