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Oct 22, 2000
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I'm playing Spain in the GC now (obviously) and I just got Cortes which must be the coolest conquistador ever....:)
But I noticed something strange, he appeared in the new world, and since he was so good I thought I'd move him back to the homecountry and use him to trash the french, but when he arrived I discover his shock and fire stats had both gone from 6 to 0! Is this the new standard for conquistadors back in Europe or is this some kind of wierd bug ?
Anyone ever experienced this ?
And I reloaded the game as well as checked both the ledger and the clicking on unit way...both report the same low values for Fire and Shock..

Cobos

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If you are not part of the solution you are part of the precipitate.
 
Hello Cobos,

Nope, not a bug, just a plain game feature.
Conquistadors only have good leader values in the new world, when taken home, they're no good at all.
Maybe something to put into my faq, I'll consider it.



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greetings, Oranje
Link to my EU fanpage, includes a FAQ section

Common sense is the set of prejudices acquired at age eighteen.
Albert Einstein
 
I had this Russian conquistador (forgot the name) who was 6 fire 6 shock. This guy trashed the hell out of the Indians! In 2 years the Mysore and the Moghuls were annexed. I decided to offer Hydrerabad a peace treaty because I was afraid of rebellions only to find out that those Indians are not nationalists.
 
Originally posted by Frodo:
I had this Russian conquistador (forgot the name) who was 6 fire 6 shock. This guy trashed the hell out of the Indians! In 2 years the Mysore and the Moghuls were annexed. I decided to offer Hydrerabad a peace treaty because I was afraid of rebellions only to find out that those Indians are not nationalists.

Yes, only Europeans are nationalists (in the game) ;) And Your conquistador has had to be a random one (with those super stats). :)

Hartmann
 
Hmmm...
Seems to me, that those Conquistadors have an implemented 'Oh fine, there are Indians -I'll kill 'em all' - feature! ;)

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Pour dieu et mon droit
 
They sure have... I've had Cortes with around 4-5k troops and as usual he wins, but what isn't usual is that around 4k natives just disappear :) Normally you have to attack them several times before you can kill them all, but he must have had poisened bullets or something :)
Too bad there aren't any fortresses where I can use the siege value though in the RotW.
But as a serious sidenote... Cortes makes an terrific siege general, with his manouver stat he reduces attrition by 20 as well as adding one to the siege strength... That's an absolute must for taking those tiny mountain provinces that only support 3k troops.

Cobos

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If you are not part of the solution you are part of the precipitate.
 
Originally posted by Cobos:
T
Too bad there aren't any fortresses where I can use the siege value though in the RotW.

I once thought of adding level 1 fortresses in Tenochtitlan and Cuczo. Both were heavily fortified (Tenochtitlan, because it lay on an island at the center of a lake and Cuzco - well the Inkas were famous for their fortress walls (didn´t even need to cement them). But I think the fortresses were deliberately left out for gameplay reasons (so that the Spanish AI will not be delayed in conquest for too long).

Hartmann
 
The conquistadors values (fire and shock only) are only 'suppressed' while in Europe. Both the siege and manouver stats are kept regardless, which as I said above makes them marvelous as siege generals, just hope you don't get attacked by a real general :)

Cobos

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If you are not part of the solution you are part of the precipitate.
 
I once as Portugal got a random conquistador Mem Da Sa with siege value 3. From Tanger he swept through northern Afria in no time! (I heard people in Alexandria calling him 'The desert fox' because of his resistance to attrition ;)). Having conquered Egypt, Mem Da Sa took headquarters there for a time. Then I gave him order to liberate the Holy lands - which was his finest hour when the True Cross was wrested from the infidels and the sepulchrum Christi was in our hands again. :) Drunken from victory I now got really cocky and ordered Mem Da Sa to conquer Hedschas - including the holy Arab city Mekka. But the conquest army was already worn out by that time. Also when advancing into Hedjas, the line of supply was cut behind it. Attrition finally took it´s toll even on Mem Da Sa. He died in the failing assault in front of the walls of Mekka. His body was left unburied in the desert to feed the crows. The rest of the survivors were captured and sold as slaves into Persia and India ...
Back in LisbonI was so touched, I almost wrote an AAR about this campaign. ;)

In the rest of the game Portugal got no more leaders to speak of, and I resorted to peaceful colonising ...

Hartmann



[This message has been edited by Hartmann (edited 20-02-2001).]
 
Just wondering; are the random conq. supposed to live forever?
I have two conq. and 2 explorers now that range from 50-150 years of age. Even considering the value of fresh air and all, this just seems plain strange... :)
 
Originally posted by Ursa Major:
Just wondering; are the random conq. supposed to live forever?
I have two conq. and 2 explorers now that range from 50-150 years of age. Even considering the value of fresh air and all, this just seems plain strange... :)

Seems like they only die in accidents. I think I will put this issue on the bugs list.

Hartmann


[This message has been edited by Hartmann (edited 20-02-2001).]
 
I wonder whether conquistadors should be usable in China, India, the Middle East and North Africa. Historically they haven't been used there, and it sounds weird that Cortez is mopping up the back door of the Turks. Anyway, it is IMO currently too easy to conquer these regions with the use of strong Conquistadors.
 
Originally posted by Frodo:
I wonder whether conquistadors should be usable in China, India, the Middle East and North Africa. Historically they haven't been used there, and it sounds weird that Cortez is mopping up the back door of the Turks. Anyway, it is IMO currently too easy to conquer these regions with the use of strong Conquistadors.

In my game it was too easy. But that was still with 1.05. The real problem is, that the stats for those random guys are often much too high...

Hartmann