So I was doing some thinking about how aircraft carriers could/should work, and I have a couple suggestions.
CAGs: Make these groups of about 30 planes and divide them into three classes: Torpedo Bomber, Dive Bomber, and Fighter. Torpedo bombers would be useful against ships, but less so against ground and flying targets. Dive bombers would be useful against ground but less so against ships and planes, whereas fighters would be useful against aircraft but little else. Each group would represent around 30 planes. Research could then be contingent upon the various other classes of aircraft, rather than based off the carriers. These attachments would also have their own status bar, rather than using the carrier's morale bar.
Carriers: Carriers would work similarly to how they do now, except they would carry different numbers of fighters. For example, a "Great War" type carrier (Like the HMS Argus) would only carry a single GAC, as outlined above, whereas a more modern carrier, like the USS Enterprise, would carry 3 such CAGs. The largest carriers would perhaps carry up to 4.
Escort Carriers: These would act as cheaply produced carriers that work similar to the way regular carriers, the difference being that they never carry more than one CAG. They would be quick to produce, frail and quite expendable.
Conversions: Many ships were converted to the carrier role from other classes. What I was leaning toward with this was Battleship and Battle Cruiser conversions would change to carrier one level lower than converted ship. Heavy Cruisers would convert to two levels lower. Therefore, a Battleship of the first level would be unable to convert, as would level two Heavy Cruisers. Smaller ships would not be converted.
Battleship/Battle Cruiser Carriers: Some ships, principally the Japanese IJN Ise, were converted to a hybrid role. These ships would be have some advantages. Perhaps this could be done with an "Attachment" (like the Improved hull or flak guns) that reduces attack ability by about half, while allowing the ship to carry a single CAG.
Float Planes: This would be an attachment which represents float planes seen on many ships. Representing only 1-3 planes, rather than effecting the attack power, they would instead assist the ships in finding targets. Perhaps attachable to Heavy Cruisers and above?
CAGs: Make these groups of about 30 planes and divide them into three classes: Torpedo Bomber, Dive Bomber, and Fighter. Torpedo bombers would be useful against ships, but less so against ground and flying targets. Dive bombers would be useful against ground but less so against ships and planes, whereas fighters would be useful against aircraft but little else. Each group would represent around 30 planes. Research could then be contingent upon the various other classes of aircraft, rather than based off the carriers. These attachments would also have their own status bar, rather than using the carrier's morale bar.
Carriers: Carriers would work similarly to how they do now, except they would carry different numbers of fighters. For example, a "Great War" type carrier (Like the HMS Argus) would only carry a single GAC, as outlined above, whereas a more modern carrier, like the USS Enterprise, would carry 3 such CAGs. The largest carriers would perhaps carry up to 4.
Escort Carriers: These would act as cheaply produced carriers that work similar to the way regular carriers, the difference being that they never carry more than one CAG. They would be quick to produce, frail and quite expendable.
Conversions: Many ships were converted to the carrier role from other classes. What I was leaning toward with this was Battleship and Battle Cruiser conversions would change to carrier one level lower than converted ship. Heavy Cruisers would convert to two levels lower. Therefore, a Battleship of the first level would be unable to convert, as would level two Heavy Cruisers. Smaller ships would not be converted.
Battleship/Battle Cruiser Carriers: Some ships, principally the Japanese IJN Ise, were converted to a hybrid role. These ships would be have some advantages. Perhaps this could be done with an "Attachment" (like the Improved hull or flak guns) that reduces attack ability by about half, while allowing the ship to carry a single CAG.
Float Planes: This would be an attachment which represents float planes seen on many ships. Representing only 1-3 planes, rather than effecting the attack power, they would instead assist the ships in finding targets. Perhaps attachable to Heavy Cruisers and above?
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