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Rename AVI folder to AVI_back.
Upgrade to 1.05C
You say you can play an hour or two, but then say you have to play the same date over and over again?
If you can play an hour or two from a save why would you be repeating the same day over and over again?
 
The AVi's are the intro movies, renaming the folder stops the Bink player from loading, thus you get no movies but you avoid the problem of the Bink player not unloading from memory on some configs, and thus causeing memory problems which can lead to a crash.

Why not tuen auto save on that way you only have to go back at most a month? Or save the game yourself more often.

1.05C should allow you to continue, but make a copy of your save just incase, that way you can revert back if you need to.
 
Yes you can and should set it monthly.

Also good catch jdrou, Missed that DirectX.
Definately should upgrade ASAP.
 
Set the color depth to 16BIT.
Turn the Music off in the HOI settings profram.

Let me know what effect this has then I will have something else for you to try.
 
Originally posted by minnesotaian
Will do. No that you mention it I did add some of my own MP3's and then modified the txt file, but they seem to work. I will turn off the music and see what happens. I am always set to 16 bit.

Thanks again!

Messing with the files is kind of important to let me know. ;)
 
minnesotaian said:
Castellon...my bad. Well I have tried music on and off. Settings at 800x600 and 1280x740(?) but I still get the random hangs. I am saving about every 5 days so it is bearable. I promise that I have not modified anything else. Is there anything else I can try?

You can try and reduce your Video acceleration, turn it off and if that works turn it up a notch at a time until it does not.
You can also try the same thing with the sound card.
 
minnesotaian said:
I will give it a try. I'd like to download and copy over the 1.05 picture pack from the sticky thread, but I will wait, unless you think there would be no risk of affecting the current issue.

Thanks!

You may also want to run DirectX diagnostic.