I think most will agree that air / navy warfare is broken beyond repair.
Right now our games basically follow the scheme - player A build 50 planes. Player B counters with 60 planes, so player A builds more etc. In the end you have a stack of 200 planes fighting each other - whoever wins this fight wins the game.
Large plane stacks become so powerful (they wipe out a 12 div tank unit in no time), there is nothing you can do to counter them but to build a larger plane stack yourself.
What would you think about a houserule that would limit the max. number of planes that could be used in one province to 12 or 24? (Same idea for fleets - not more than 12 or 24 ships in one sea-province?)
Any other ideas?
Right now our games basically follow the scheme - player A build 50 planes. Player B counters with 60 planes, so player A builds more etc. In the end you have a stack of 200 planes fighting each other - whoever wins this fight wins the game.
Large plane stacks become so powerful (they wipe out a 12 div tank unit in no time), there is nothing you can do to counter them but to build a larger plane stack yourself.
What would you think about a houserule that would limit the max. number of planes that could be used in one province to 12 or 24? (Same idea for fleets - not more than 12 or 24 ships in one sea-province?)
Any other ideas?