- Dec 14, 1999
- 22.082
- 263.778
Eu3 expansion teams had 3 people, 1 lead programmer, 1 scripter & 1 programmer. It also had acess to 1 QA every 2nd week. original game had 1 more programmer, 2 artists and a designer/producer at 50%.
Today we have 1 lead programmer, 3 programmers, 2 scripters, 1 artist, 4 QA, 1 designer, and access to support teams for engine, producers, etc..
We can also have 1 team per game instead of 1 team for all games.
And every single expansion for EU4 has had about 3 times the content of an eu3 expansion, with more than half of it for free.
Also, this model has been insanely more popular amongst our fans, when it comes to actually willimg to buy the expansions.
Today we have 1 lead programmer, 3 programmers, 2 scripters, 1 artist, 4 QA, 1 designer, and access to support teams for engine, producers, etc..
We can also have 1 team per game instead of 1 team for all games.
And every single expansion for EU4 has had about 3 times the content of an eu3 expansion, with more than half of it for free.
Also, this model has been insanely more popular amongst our fans, when it comes to actually willimg to buy the expansions.
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