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Wyrd Deofol

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Feb 12, 2022
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How can it be that my city gets a happiness bonus for an ascended hero, when i just made a new character?
 

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Is your leader a champion? My guess is that it is from the passive bonus of being champion. "Ascended" here means that the champion rose up from common folk.

Thanks, i'll look into that!
Two types of ascension. Hm, i guess it's an honest mistake.
 
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I also got something similar that is strange when I'm greeted by a Free City. My new character is being addressed as an "Ascended Champion", and the definition states "mortals who joined the Pantheon of the Godir at Magehaven" which implies an Ascended Champion is truly ascended. Check out the screenshots.

I guess it's just some thematic inconsistency from an early design of the game and meaning of Ascension?
 

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It's not just the name of the bonus, look at my screenshot. The definition of an Ascended Champion is someone who joined the Pantheon, so they would have to rework the lore a bit too, it looks like. Maybe it was always like this and we just didn't notice?
 
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It's not just the name of the bonus, look at my screenshot. The definition of an Ascended Champion is someone who joined the Pantheon, so they would have to rework the lore a bit too, it looks like. Maybe it was always like this and we just didn't notice?
Champions have always had +20 City Stability (etc). Nothing new there; as I said, the "Ascended" tag is very confusing and needs to be renamed for Champions.
 
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Someone at Triumph liked the English word "Ascended" too much and over used it. Champions "ascended" from the common folk of their race to become their leader and a potential Godir.
 
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Your champion is already a godir. Thus ascended already. I think the problem is more along now the pantheon has a gameplay effect instead of being just a hall of fame.

There are a few events that mention your champion might already lose the connection to their people. And stuff about their former live before bevoming godir.

Even the new primal cultures quest starts with you brought your people to a new realm. Meaning they arent natives and are surprised to find spirit animal there.
 
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Your champion is already a godir. Thus ascended already. I think the problem is more along now the pantheon has a gameplay effect instead of being just a hall of fame.

There are a few events that mention your champion might already lose the connection to their people. And stuff about their former live before bevoming godir.

Even the new primal cultures quest starts with you brought your people to a new realm. Meaning they arent natives and are surprised to find spirit animal there.

The problem exists in the fact that ascended godir get traits when they are in the Pantheon. And Champions by definition have an ascended trait as well, but not from the Pantheon.

In other words the word ascended is used double under two different circumstances which makes for understandable confusion
 
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Well, I know that faction leaders are all Godir, that's a given.

But I thought there was a difference between "Pantheon Godir" and "Non-Pantheon Godir". Is there really no difference in the story, and the whole Pantheon mechanic is just something that breaks the fifth wall?

If this is the case, it's kind of weird that I never put 2 and 2 together after all this time.
 
Well, I know that faction leaders are all Godir, that's a given.

But I thought there was a difference between "Pantheon Godir" and "Non-Pantheon Godir". Is there really no difference in the story, and the whole Pantheon mechanic is just something that breaks the fifth wall?

If this is the case, it's kind of weird that I never put 2 and 2 together after all this time.
So from what i understand, there is a universal Pantheon that is split between different groups, like Archons and Shadrai. I assume lost wizards are godir or aspiring godir that lost their way in the astral sea. And then there are Eidolans, not sure exactly how they fit in.
 
Well, I know that faction leaders are all Godir, that's a given.

But I thought there was a difference between "Pantheon Godir" and "Non-Pantheon Godir". Is there really no difference in the story, and the whole Pantheon mechanic is just something that breaks the fifth wall?

If this is the case, it's kind of weird that I never put 2 and 2 together after all this time.
From my understanding, only champions or wizard kings (and dragon lords) who have gained entry to magehaven are called "godir". Before that they are just champions or wizard kings. A godir have a cult or significant number of followers, and most of those followers are "transformed" by the godir. But there is no rule that says that godir must be more powerful than unascended people. That is shown in the first mission where two unascended champions (player and sundren) defeated yaka. Or the player can do it on their own.
 
Well, I know that faction leaders are all Godir, that's a given.

But I thought there was a difference between "Pantheon Godir" and "Non-Pantheon Godir". Is there really no difference in the story, and the whole Pantheon mechanic is just something that breaks the fifth wall?

If this is the case, it's kind of weird that I never put 2 and 2 together after all this time.
Its complicated.

All leaders seem to be godir, judging by events etc. But not all leaders seem to be godir by lore.

In the presence trait pretender kings for example, one of the brothers started the civil war so he can use his conquest of the realm to ascend (to godir hood if i remember correctly). Judging by that, those brothers arent true godir yet, but gameplay wise they are (with immortality and all that).

Similar in the first basestory Mission, we play as random leader who happened to stumble upon a tome. By defeating yaka, we become godir. But gameplay wise, we were already.
In all the following missions we play as fully fledged godir on a quest for one of the factions. Even if we didnt add the ruler to the pantheon.

So i guess our leaders (lore wise) are anything between full godir and a maybe godir. With us filling in the gap.

We probably could see our pantheon rulers as powered up godir, who already gathrred a significant amount of power by succesfully claiming at least one realm. So ascension traits etc. might just be a representation of the influence and Power we already gathered.

While a newly made leader is already a godir (looking at the events) but not with as much powerups yet.
Though, the events could also be that way, because the devs couldnt put in conditions like "won a game already" and on top of that dont have the time to create nieche events along "what if i fight nimue in story 2 as karissa?" Where it in has to check very specific triggers 99% of all players would never trigger.
 
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From my understanding, only champions or wizard kings (and dragon lords) who have gained entry to magehaven are called "godir". Before that they are just champions or wizard kings. A godir have a cult or significant number of followers, and most of those followers are "transformed" by the godir. But there is no rule that says that godir must be more powerful than unascended people. That is shown in the first mission where two unascended champions (player and sundren) defeated yaka. Or the player can do it on their own.
Going by the story, sundren has to be ascended in every possible ingame Definition of the word.

But explaining that is a bunch of spoilers.

Though, we can check the encyclopedia if xou want a Definition on godir, champion and wizardking. But i think it wasnt much.
 
So the TLDR is that even when you haven't yet beaten a Realm and technically Ascended according to the Pantheon game-mechanics, all faction leaders (even new ones) are considered Ascended Godir whom are in the Pantheon, according to events an some in-game bonuses, except for the new Ascension Traits.

And like you said, mission 1 is the one lore exception to this (sort of... IIRC even the events in that mission might call you a Godir).

Funny that I just never noticed this. I guess I just assumed it was all internally consistent. So this whole thread is kind of moot, really.
 
So the TLDR is that even when you haven't yet beaten a Realm and technically Ascended according to the Pantheon game-mechanics, all faction leaders (even new ones) are considered Ascended Godir whom are in the Pantheon, according to events an some in-game bonuses, except for the new Ascension Traits.

And like you said, mission 1 is the one lore exception to this (sort of... IIRC even the events in that mission might call you a Godir).

Funny that I just never noticed this. I guess I just assumed it was all internally consistent. So this whole thread is kind of moot, really.
Its a bit inconsistent. But its probably mostly along the devs cant program in every eventuality. I think by default its best to go with all leaders are ascended godir already, unless stated otherwise in lore.

Though, that shouldnt stop one from playing assuming a players leader's first match is with an unascended godir. But it might require to reflavor some Events in your own head. Or to assume some inbetween state.

For wks its probably canon they have to be godir. A bunch of Events are about how often they were trapped in the void already (which probably cant really apply to non godir).

As i said, its complicated.

Though, if you get a hold of Michelle, feel free to ask her. If i remember i will do it. Michelle does lore stuff.