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It's a vanilla event, somewhere in realm_duress.txt.

In DVIP I attempted to make the region match a little better but there are still many parts which can be tweaked. Not sure now how many region checks I added, but it's a lot of them. The unmodified version is missing many neighbouring areas...

Do you have any specific cases where it fires when you believe it shouldn't?
 
That makes no sense... Aswan is in the Delta region, and Nubia and Delta already allow eachother as locations for all events that deal with distant vassals.

Are you sure it's the distant provinces event and not the break_free one, which can fire for culture or religion?
 
That makes no sense... Aswan is in the Delta region, and Nubia and Delta already allow eachother as locations for all events that deal with distant vassals.

Are you sure it's the distant provinces event and not the break_free one, which can fire for culture or religion?

I didn't get a screenshot, but does the break_free event use similar terminology about it being too far to keep control of, followed by similar effects such as revolt + all the criminal enterprises?
 
In DVIP I attempted to make the region match a little better but there are still many parts which can be tweaked. Not sure now how many region checks I added, but it's a lot of them. The unmodified version is missing many neighbouring areas...
You got a copy of the tigger and mtth code?
 
It's multiple events, and they're too big to post here. The trigger is one huge block of OR checks, which check the region of the province with the province owner's liege's capital province's region.
Usually this are all directly adjacent regions, with some other ones added as well (such as two regions away, or regions directly across a seazone).
 
You can make the events happen less often by increasing the MTTH. Find the events in the event file, and change the MTTH to something else.
Note that MTTH is calculated as daily chance: an MTTH of one day means the event has a high chance of happening on every day, one of one month (=30 days) means it will on average happen once every 30 days (or in other words, have a 1/30 chance of happening any specific day), etc..
Unless you are familiar with modding CK I suggest you do not touch the trigger, MTTH modifiers, and effects.
 
It's multiple events, and they're too big to post here. The trigger is one huge block of OR checks, which check the region of the province with the province owner's liege's capital province's region.
Usually this are all directly adjacent regions, with some other ones added as well (such as two regions away, or regions directly across a seazone).
mmm...it would so be nice to have an updated graphical region map for CK:DV(IP)
 
Thanks for that. I'm still not entirely clear on it though. I've found the event in events and found this:
mean_time_to_happen = {

months = 750

modifier = {
condition = { type = not value = { type = same_religion } }
factor = 0.6
}

I assume it's the month = 750 that I need to change and not the factor, but I'm still not sure what 750 means. Does it mean it has a 1/750 chance of happening?
 
Without modifiers, the MTTH is 1/(750*3) or a chance of 1 in 2250 of it happening any day the conditions are valid.
This is decreased by modifiers smaller than 1, and increased by modifiers larger than 1. So in the case of the province not being of the same religion as its owner, the MTTH becomes 1/1350.