Let's say I want to relocate the port of a state from province X to province Y. I go to "game/map_data/state_regions" and find txt files for Lombardy:
STATE_LOMBARDY = {
id = 76
subsistence_building = "building_subsistence_farms"
provinces = { "x3F1E38" "x4713EE" "x50C060" "x70B8A9" "x867A90" "x9AC196" "xA40CE9" "xD04060" }
traits = { "state_trait_po_river" "state_trait_alps_mountains" }
city = "xD04060"
farm = "x867A90"
mine = "x3F1E38"
wood = "x4713EE"
arable_land = 160
arable_resources = { "bg_wheat_farms" "bg_livestock_ranches" "bg_cotton_plantations" }
capped_resources = {
bg_iron_mining = 27
bg_lead_mining = 19
bg_logging = 7
}
}
I suppose all I need to do is change the codes for "port" to another province in that state, but this doesn't seem to work. Am I looking at the wrong file? Did anybody try this?
STATE_LOMBARDY = {
id = 76
subsistence_building = "building_subsistence_farms"
provinces = { "x3F1E38" "x4713EE" "x50C060" "x70B8A9" "x867A90" "x9AC196" "xA40CE9" "xD04060" }
traits = { "state_trait_po_river" "state_trait_alps_mountains" }
city = "xD04060"
farm = "x867A90"
mine = "x3F1E38"
wood = "x4713EE"
arable_land = 160
arable_resources = { "bg_wheat_farms" "bg_livestock_ranches" "bg_cotton_plantations" }
capped_resources = {
bg_iron_mining = 27
bg_lead_mining = 19
bg_logging = 7
}
}
I suppose all I need to do is change the codes for "port" to another province in that state, but this doesn't seem to work. Am I looking at the wrong file? Did anybody try this?
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