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Gunthah

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Aug 22, 2012
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Since 1.16.0, the cloak (imperial khlamus with tavlion) that Byzantine emperors wear in the earlier centuries is bugged and shows a broken mixture of textures instead of its previous design. I have reported the issue, but seeing as reports of clothes related issues usually get ignored I'd like to fix this eyesore. Does anyone know where the problem is and how it could be fixed?
 

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Do you know if this is a specific file that can be rescued from a previous version or if the solution is more complicated?
if the issue is really the UV map, then you could get the .mesh file corresponding to this cloak from 1.15 and simply paste it


though since they updated the rig, the mesh will most likely explode and stretch beyond recognition, you'll need to fix it manually either way

either by just redoing the UV map of the 1.16 cloak in a 3D software (this is the easiest method), or redoing the weights of the 1.15 file to be compatible with 1.16 rig (this is more complicated)
 
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