Personally, I feel CK needs this.
It's such a great thing that the RPG aspects of the game are being brought out, because in CK2 there was little reason to appreciate the day to day lives of the characters. Traits were just modifers; thus I always felt more inclined to play a fast-paced game rushing to get past the blocks that prevent my map painting.
But with this I feel we can now be more inclined, if not obligated to play a slower paced character driven game, and one that makes sense.
I'm just really curious of what constitutes playing out of character? How do I get stress for a character who's?:
It's such a great thing that the RPG aspects of the game are being brought out, because in CK2 there was little reason to appreciate the day to day lives of the characters. Traits were just modifers; thus I always felt more inclined to play a fast-paced game rushing to get past the blocks that prevent my map painting.
But with this I feel we can now be more inclined, if not obligated to play a slower paced character driven game, and one that makes sense.
I'm just really curious of what constitutes playing out of character? How do I get stress for a character who's?:
- Content? Fabricate claims?
- Cruel? Release prisoners or make friends?
- Cynical? Build a temple?
- ...or is it all mostly decisions in the popups?