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xTropicus

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I know how to create a new planet with a primitive species on it, but I can't figure out how to put a pre-sentient species on a planet. Is it just create_species with class PRE_MAM or whatever class you want, or do I need to add more things?
 
I saw on Steam discussion for Pre-FTL races that it might be hardcoded. The mod author indicated that he had gotten in touch with a dev and learned that pre-sentients are mostly hardcoded at the moment. Not sure of the accuracy of all that, but this may be the case.
 
I've tried a bit with my system initializer and i got a pre-sentient species on a planet, but its bugged.
I get the "we found life"-Event after surveying and there pops on the Planet the game says they're fully grown, but they have a fixed pop growth indicator
and In the species tab is no sign of them.
 
As far as I can see Pre-Sentients are created by events from events/uplifting_events that are fired by common/anomalies/00_anomalies_uplift so it really shouldn't be much of a problem setting one of those events to fire on a specific trigger.
 
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I got it finally i got it thanks Axelius you have given me the last Piece in this puzzle.

Code:
init_effect = {
                prevent_anomaly = yes
                random_list = {
                    100 = {
                        create_species = {
                            name = random
                            class = PRE_MOL
                            portrait = random
                            homeworld = THIS
                            sentient = no
                            traits = {
                                trait = random_presentient_trait
                            }
                        }
                        random_tile = {
                            limit = {
                                has_blocker = no
                                has_grown_pop = no
                                has_growing_pop = no
                            }
                            add_resource = {
                            resource = food
                            amount = 4
                            replace = yes
                            }
                            create_pop = {
                                species = last_created
                                ethos = owner
                            }
                        }
                        random_tile = {
                            limit = {
                                has_blocker = no
                                has_grown_pop = no
                                has_growing_pop = no
                            }
                            create_pop = {
                                species = last_created
                                ethos = owner
                            }
                        }
                        random_tile = {
                            limit = {
                                has_blocker = no
                                has_grown_pop = no
                                has_growing_pop = no
                            }
                            create_pop = {
                                species = last_created
                                ethos = owner
                            }
                        }                   
                        random_tile = {
                            limit = {
                                has_blocker = no
                                has_grown_pop = no
                                has_growing_pop = no
                            }
                            create_pop = {
                                species = last_created
                                ethos = owner
                            }
                        }
                    }   
                }
            }
 
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I had trouble figuring this out too. What you do is open the console ( ` ) and type in add_anomaly UPLIFT_(type of planet i.e. OCEAN\DESERT)_CAT, then close the console, select a planet that hasn't been surveyed yet, and reopen the console and press enter. If you've done it correctly then the console will say "anomaly added".

Following that, once you survey the planet you'll get the normal event chain regarding finding a presentient species.
 
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