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emirkir

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Dec 21, 2019
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upload_2019-12-21_1-26-2.png

The left one is vanilla and the right one is an asset. How do I make the right one to have more snow/ice on it?
Same for other road assets, they do not have any/much snow/ice. Can someone please help me figure this out?

Thanks in advance.
 
With the P and R maps (texture with suffix _p and _r). More you do them white and more you make the vanilla paved and asphalt textures visible (included Snow effect). They are Additional textures that overlaps your road texture, so more you do maps white less you will see yours

The strip of snow, I suppose is the vanilla road with the flowerbed. So that area takes the textures from the ground. You can control it with the Alpha map, suffix _a. Basically where you paint this texture black you will hole your texture showing the ground below but on the maps without snow you will see the grass. This is valid only for the ground segment, while for bridges, where paint black becomes transparent (For example you can draw a railing on a flat polygon and make the empty spaces between the rods invisible).
 
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@Simog6 I am sorry to disappoint you, but I haven't done anything in editor at all before, so I basically need "first time instructions".
I would really appreciate if someone did that. Or gave me tips on where to look.

Yes the left one is the road with grass/flowerbed (and not parking lanes).
The right one is from Steam Workshop (Suburban Street Alternate (no planting strip) by Urbanist).

Thank you in advance, and Merry Christmas.
 
Best answer
Ah OK. I understood that the one on the right was a road that you had created...
Modifying a road already made is possible but more complex because you must extract its components (3D mesh and textures) first and then edit them. In your case you only need an image editor (photoshop, gimp or similar). To extract all these things, you can use this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1845697704&searchtext=network
Once you've extracted everything and edited the textures, you can re-import everything into the editor, as if it were your own creation. Follow the video explaining the steps

Of course, you won't be able to share it on the WS without the author's permission, but that's another matter.
 
@Simog6 Thank you for a detailed explanation! I will follow the tutorial.
I wish you a Merry Christmas and a Happy New Year dear Simog6!

(Disclaimer - I hope everything will go as planned, otherwise I might return to this thread :) )
 
It worked, thank you for your time.
I copied the basic Two-Lane Road's snow texture and resized it so it would fit the addon, with GIMP.

Happy New Year, I consider this topic solved.