• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

cchiu23

Second Lieutenant
25 Badges
Oct 6, 2016
196
54
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Victoria 2
  • Europa Universalis IV
So I'm trying to disable this event that causes the holder of Constantinople to always automatically form the byzantine empire even when forcibly destroyed by china

character_event = { # Byzantium is reclaimed by an Orthodox/Hellenic ruler
id = Plus.326
desc = "EVTDESC_Plus_326"
picture = "GFX_evt_council"

only_independent = yes
only_rulers = yes
culture_group = byzantine
war = no

trigger = {
NOT = { has_global_flag = emf_nwo }
OR = {
religion = chalcedonian
religion = orthodox
religion = bogomilist
religion = monothelite
religion = iconoclast
religion_group = hellenic_pagan_group
religion = miaphysite
religion = monophysite
religion = apostolic
religion = paulician
religion = tondrakian
religion = nestorian
religion = messalian
}
c_byzantion = { holder_scope = { same_realm = ROOT } }
OR = {
NOT = { real_tier = emperor }
primary_title = { is_titular = yes }
}
e_byzantium = {
has_holder = no
is_titular = no
}
e_roman_empire = { has_holder = no }
}

mean_time_to_happen = {
days = 1
}

option = {
name = "EVTOPTA_Plus_326"
set_character_flag = centralize_without_penalties
e_byzantium = {
hidden_tooltip = {
revoke_law = investiture_law_0
revoke_law = investiture_law_1
add_law = crown_authority_2
add_law = council_privileges_0
add_law = {
law = succ_primogeniture
cooldown = no
opinion_effect = no
}
add_law = {
law = cognatic_succession
cooldown = no
opinion_effect = no
}
}
gain_title = ROOT
}
any_demesne_title = {
limit = {
real_tier = EMPEROR
is_titular = yes
}
destroy_landed_title = THIS
}
clr_character_flag = centralize_without_penalties
}
}


however, I can't seem to disable this event, I even tried deleting the entire thing but the game still registers it????
 
What. the f***. is that?
Why do we have this event?

... Ok.
I'm calm now.
Just delete the entire event, or add "always = no" into trigger.
 
What. the f***. is that?
Why do we have this event?

... Ok.
I'm calm now.
Just delete the entire event, or add "always = no" into trigger.
I must be doing something wrong or something cause deleting the entire event or adding "always = no" into the trigger still activates the event for some reason?!
ck2_9.png