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The_13th_Ronin

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120 Badges
May 13, 2007
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It gets so high. Trying to recapture Spain.
 
The statecraft task is basically useless since the base threat decay is so low.

A 0.06% decay coupled with a Councilor with 27 diplomacy only increases threat decay to 0.07%

I have 68.5% threat right now and it's going to take 1145 months to decay completely. I also have a Councilor with the highest diplomacy in the world right now. A +0.01% bonus is essentially negligible.
 
There are a few ways of looking into that though.

If you just dislike threat at all, disable it on the game rules and move on, no threat for you.

If you want to play with it on, keep in mind that you will get more threat if you have a lot of land.

Generally speaking you will start getting threat when you are at a Kingdom level (or around 40 holdings I guess) but at this point it is pretty manageable, once you get very big threat will just stay there and not be very manageable at all, and this is the way it is supposed to work, and honestly, it does make some small amount of sense.

It could be improved if it worked more like Aggressive Expansion on EU4 but I'm not sure if that is doable on CK2.

That being said, the bonus provided by the councilor could be increased. I believe a sensible way of it working would be so that 100 threat goes away in 50 years with a skill 20 chancellor (it still prevents blobbing but with the added effect of not making it completely unmanageable).

Or just ignore it and quickly siege the wargoal to end the war sometimes it gets annoying when you're attacked on multiple sides and the wargoal alone doesn't give 100%, but generally speaking it works.
 
I increased the min value to .10 so that the Councilor bonus at least had some noticeable impact on decay.

EDIT: Playing as the Byzantines trying to reform the different Roman provinces, I expect my threat to be high and to remain high but I would prefer long periods of voluntary peace reduce my threat.
 
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I increased the min value to .10 so that the Councilor bonus at least had some noticeable impact on decay.

EDIT: Playing as the Byzantines trying to reform the different Roman provinces, I expect my threat to be high and to remain high but I would prefer long periods of voluntary peace reduce my threat.
This is almost exactly what I did as well. It's just ridiculous to go an entire 20 years of peace to drop 5% to get below 50 so you can at least only fight an entire religion instead of everyone. Because 20 years of no holy wars, de jure claims, etc means your decadence skyrockets unless you get super lucky with stewards