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unmerged(23019)

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Dec 3, 2003
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Hey, maybe I'm just looking in the wrong place but I can't find any instructions for how to edit province shapes. Could anyone direct me to where I should be looking?
 
YodaMaster said:
Do you mean reworking the map? See Inferis' tools.


Otherwise, all is in province.csv. See some informations here (but a better more complete source could be available elsewhere).

When I would like to edit the culture of a province (say I fancy the idea to remove russian culture from my own singleplayer game and split the area between ruthenian and tatar) but I do want the change only in that game - not generally in any game, how would I do that?

If I change province.csv the change would be for any new game as far as I understand it?
 
In this case, create a new event and use provinceculture command for each involved province:
Code:
command = { type = provinceculture which = x value = culture_name }
Or directly edit the savefile and add the wanted culture for each province (culture = "culture_name" in province entry).
 
YodaMaster said:
In this case, create a new event and use provinceculture command for each involved province:
Code:
command = { type = provinceculture which = x value = culture_name }
Or directly edit the savefile and add the wanted culture for each province (culture = "culture_name" in province entry).

Ah! And I always wondered why I had cities below the other date of my country with manufactories and such but no culture was listed - it was at the top of the savegame with no provincename but only the id.
Thankyou :)
 
There is still a problem :(

Most provinces I edited work just fine, however the russian steppes are beyond me.

I tried to change Lugansk from russian to tatar. The result when I load the savegame is that the culture is "none"...

This is the current data in my savegame which reads "tatar"...?

Code:
province = { 
    id = 459 
    winter = yes 
    whiteman = yes 
    culture = "tatar" 
    income = 5 
    tax = 5 
    religion = sunni 
    construction = { 
        id = { type = 4712 id = 11128422 } 
        action = 27 
        province = 459 
        flags = 196608 
        startdate = { year = 1567 month = november day = 25 } 
        enddate = { year = 1576 month = november day = 20 } 
        level = 1 
        success = no 
        x = 11345 
        y = 1727 
        tag = HAB 
        } 
    }

and here:

Code:
    city = { 
        name = "Lugansk" 
        population = 3238.660 
        location = 459 
        fortress = { level = 2.000 } 
        }
 
I don't think 'tatar' is a default culture as listed in text.csv. You need to use the original name as seen in text.csv. Different mods renamed different cultures differently. I know in ExtraWATK 'naskapi' got used for tatar but in WATKABAOI 'delaware' was used.
So you need to open the text.csv and search for tatar in the culture list it should have something like:
Code:
CULTURE_DELAWARE;tartar;;;;;;;;;;1655
This means that in your edit you need to use 'culture = delaware' etc and ingame it will say tartar.
 
The Swert said:
I don't think 'tatar' is a default culture as listed in text.csv. You need to use the original name as seen in text.csv. Different mods renamed different cultures differently. I know in ExtraWATK 'naskapi' got used for tatar but in WATKABAOI 'delaware' was used.
So you need to open the text.csv and search for tatar in the culture list it should have something like:
Code:
CULTURE_DELAWARE;tartar;;;;;;;;;;1655
This means that in your edit you need to use 'culture = delaware' etc and ingame it will say tartar.

Ah, then it´s naskapi according to my text.csv using AGCEEP mod. Thankyou.