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WillowTree

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Sep 5, 2014
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So, I had a Stark playthrough that I was enjoying, until the wildlings started invading the night's watch pretty much nonstop. I'd send my levies up and help the Watch win, and then every time that's dealt with, a couple of game years later here comes another "Night's Watch needs help!" popup over and over, which has gotten old fast. Is there a way to adjust the invasion event in the mod files to cause it to not happen quite so often?
 
Probably because the Kingdom beyond the Wall is so easy to make for the Wildlings. And despite having even only a few hundred to three thousand soldiers, they always invade despite the Night's Watch having up to 10k. They're a neusance, that's all. Usually the Night's Watch can handle them pretty well on their only. Pretty sure just the Umber banners can be just enough the the Night's Watch really needs help.
 
Here's a question: how hard would it be to conquer everything beyond the Wall? If it was possible and their invasions were getting that annoying, I'd probably just march north and conquer them, but the way everyone talks about it I feel like it's either not possible or difficult to pull off.
 
Here's a question: how hard would it be to conquer everything beyond the Wall? If it was possible and their invasions were getting that annoying, I'd probably just march north and conquer them, but the way everyone talks about it I feel like it's either not possible or difficult to pull off.

Incredibly tedious, as you first have to fabricate claims on the single counties usually (Can't even dragon-invade unless a wildling leader has a dragon too), and then you have to convert all provinces to Faith of the Seven or whatever you use, to prevent wildling peasant revolts triggering every few months in your new counties.
 
In my game ive only been playing 31 years and the Nights Watch is unlanded it wasn't even a king beyond the wall who did it either. I didn't get any event to help them the entire game not sure why.