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Ruisuki

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Oct 20, 2015
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So I dont want to play as one, I just want more in my realm since I heard adding them as councilors allows an event that increases technology by a lot. Not sure if it needs dlc though, since I dont have sons of abraham.

None show up when I use the search bar so Im looking for other ways to get some. I already have a mother, and a daughter. Unfortunately the father died, and for some reason the daughter lost the "Yehudi" trait. Another thing I heard was that granting them lands allows them to gain jews as they are expelled from other countries, any truth to that? Does the father have to be jewish though as he would own the land, or is it fine if I have a catholic count who matrilinially married a jewish courier?

Also, if they do get more jewish courtiers as they are expelled from other realms...does the jewish ruler have to be a count or above or can it be a baron?
 
Having landed Jews makes no difference; Jewish communities must be expelled from elsewhere and then you have a chance of them arriving at your court which they may even ask to establish a community, but that's immediate. There's no real influence you have on the matter either way
 
This is the entire list of weights that determines the chance for a new Jewish community appearing, where the higher the factor the less likely it is to appear.

Code:
    mean_time_to_happen = {
        months = 120
        modifier = {
            factor = 2
            liege = { trait = zealous }
        }
        modifier = {
            factor = 1.5
            liege = { trait = cruel }
        }
        modifier = {
            factor = 1.5
            liege = { trait = arbitrary }
        }
        modifier = {
            factor = 0.75
            liege = { trait = just }
        }
        modifier = {
            factor = 0.75
            liege = { trait = charitable }
        }
        modifier = {
            factor = 0.75
            religion_group = muslim
        }
        modifier = {
            factor = 1.5
            religion_group = pagan_group
        }
        modifier = {
            factor = 2.0
            OR = {
                religion = orthodox
                religion = chalcedonian
            }
        }
        modifier = {
            factor = 10.0
            OR = {
                culture_group = north_germanic
                culture_group = celtic
                culture_group = finno_ugric
                culture_group = west_african
            }
        }
        modifier = {
            factor = 5.0
            OR = {
                culture_group = byzantine
                culture_group = baltic
                culture_group = south_slavic
                culture_group = east_african
            }
        }
        modifier = {
            factor = 2.0
            OR = {
                culture_group = west_germanic
                culture_group = altaic
                culture_group = east_slavic
                culture_group = magyar
            }
        }
        modifier = {
            factor = 3.0
            tier = count
        }
        modifier = {
            factor = 2.0
            tier = duke
        }
        modifier = {
            factor = 0.75
            tier = emperor
        }
        modifier = {
            factor = 0.66
            OR = {
                any_demesne_title = {
                    tier = baron
                    has_building = ct_jewish_community_1
                }
                any_vassal = {
                    tier = baron
                    is_patrician = no
                    any_demesne_title = {
                        tier = baron
                        has_building = ct_jewish_community_1
                    }
                }
            }
        }
    }
 
Thank you for your reply.

Would it be possible for you to explain weight 2.0 for orthodox and another 5.0 modifier for byzantine culture group?

I'm not a great expert in Jewish history but to my limited knowledge there were a lot of Jews in Byzantine Empire and they were oppressed a lot less than of Catholic Europe Jews.


Here are few examples:

When Roger II of Sicily pillaged Thebes a large portion of silk industry worker that he took captive to Sicily were Jewish women(actually Jews in Byzantine Empire had much less money oriented occupation – most of them were craftsmen). Eustathius of Thessalonica was complaining that the citizens of Thessalonica were consorting to close with Jews and treat them “as their friends and neighbors”. The city charter of Ioannina contained the paragraph that Jewish citizens of the city should have all the same rights and obligations as the orthodox citizens.

Moreover in 14th century Jewish quarters in many Greek cities disappear – Jews have the right to buy property and settle in all parts of the cities(though of course some traditionally Jewish populated parts of cities remain).


While this is certainly not a major issue, I think to make this event more historically accurate at least higher than 1 weights for orthodox and byzantine culture group should be removed(even having <1 modifiers can be considered, though it is perhaps pushing it too far).


Sorry for being too pushy. It’s just CK2+ is such a great mod and I would really like to see it even closer to perfection.
 
You don't bring unreasonable explanations to the table, so I wouldn't worry about that. These factors were setup by Wiz himself back in the earlier days of CK2+ and most likely have barely, if at all, ever been touched since then.

If I had to guess, I'd say the heavy stacking against Byzantines would have to do with a balance issue more so than a historicity. Those districts bring a good amount of wealth to the province and perhaps he may have seen that as too much of a boon for the already strong ERE, but that's merely a guess on my part.
 
Thank you for your answer. From the balance point of view it does make sense. I realize that fixing it and risking upsetting balance does not worth it.

Though I guess I could remove these modifiers in my copy of the game, run a few games and report how often Byzantine Empire stays unreasonably strong
 
Thank you for your answer. From the balance point of view it does make sense. I realize that fixing it and risking upsetting balance does not worth it.

Though I guess I could remove these modifiers in my copy of the game, run a few games and report how often Byzantine Empire stays unreasonably strong

May I know how do you interfere with the files? I too wanna mess with the modifiers. Not having a single Jew showing up in my game after 2 to 3 Greek Orthodox rulers straight bugs me...
 
May I know how do you interfere with the files? I too wanna mess with the modifiers. Not having a single Jew showing up in my game after 2 to 3 Greek Orthodox rulers straight bugs me...
Sure.

You open you mod folder (probably something along the lines of ...\Program Files (x86)\Steam\steamapps\common\Crusader Kings II\mod\CK2Plus ), find and edit the relevant files. In this case you open "event" folder, find CK2Plus_jewish_events.txt and edit it. I recommend editing with Notepad++(and you may have launch it in administrative mode), though almost any text editor would probably suffice.

If you want to remove negative modifiers for orthodox and byzantine culture, you find the relevant event ( id = Plus.704 ) and either remove or comment(by adding # to the beginning of the line) "religion = orthodox\n" and "culture_group = byzantine\n" lines.

You can edit pretty much anything you like (some features are hardcoded but all Paradox Interactive games are extremely moddable) including savegames in a similar way(for savegames editing them directly allows more than using console; though when you have to remove or edit a lot of similar lines - say removing negative modifiers for all characters in a realm - you have to either have some basic knowledge of coding and write simple python scripts ( or something similar ) to do this automatically or be really patient) )


I have to warn you though. Any modifications corrupt the checksum so if you want to have the correct one you either have to backup files or make a proper modmod.
 
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Sure.

You open you mod folder (probably something along the lines of ...\Program Files (x86)\Steam\steamapps\common\Crusader Kings II\mod\CK2Plus ), find and edit the relevant files. In this case you open "event" folder, find CK2Plus_jewish_events.txt and edit it. I recommend editing with Notepad++(and you may have launch it in administrative mode), though almost any text editor would probably suffice.

If you want to remove negative modifiers for orthodox and byzantine culture, you find the relevant event ( id = Plus.704 ) and either remove or comment(by adding # to the beginning of the line) "religion = orthodox\n" and "culture_group = byzantine\n" lines.

You can edit pretty much anything you like (some features are hardcoded but all Paradox Interactive games are extremely moddable) including savegames in a similar way(for savegames editing them directly allows more than using console; though when you have to remove or edit a lot of similar lines - say removing negative modifiers for all characters in a realm - you have to either have some basic knowledge of coding and write simple python scripts ( or something similar ) to do this automatically or be really patient) )


I have to warn you though. Any modifications corrupt the checksum so if you want to have the correct one you either have to backup files or make a proper modmod.

Thanks. :D