What do I have to modify to keep stations from clipping the celestial body they are orbiting? I have a few large stars (larger than vanilla) in my game, and when I placed a mining station on it, the station itself is literally inside the star.
I know there is NDefines.NGameplay.PLANET_STATION_ORBIT_DISTANCE in the 00_defines.lua file, but is there anything else that I can mod? If I make the value greater, then this will probably increase the orbit distance for all planets/stars... even the tiny ones (which I'm trying to avoid).
I know there is NDefines.NGameplay.PLANET_STATION_ORBIT_DISTANCE in the 00_defines.lua file, but is there anything else that I can mod? If I make the value greater, then this will probably increase the orbit distance for all planets/stars... even the tiny ones (which I'm trying to avoid).