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Nosferatu

Captain
Jan 3, 2008
354
1
Don't know what to do. I am playing on hard with agressive AI. I can't get enought points to win the game. I am playing as Poland since 1066 (now it's 1250) and I forged quite an empire (king of Poland, Lithuania and Georgia) but it is nothing in comparison with Germany, emperors of which are holding a titles of kings of Norway, Sweden and the others 2 ones (Italy, Burgundy). The mongols are also rampaging and I don't know what to do. I defeated them once (The Golden horde) but the bastards are reappearing again and like it is not enought the Il-khanate attacked me from south. HOW to play this game to win?

I tried to play as Knytlings, Normans in Sicily and England and the game is always very tough. Maybe I am doing something wrong?

P.S. Don't get me wrong I love this game but sometimes it is extremely difficult to succeed. Honestly I don't know what to do. Change level of difficulty? Ain't it will get boring then?
 
move it down a notch or two, and give it a try. Why start at hard and aggressive? Also, do you have any experience with other games from paradox? Each is a little different. I ask because you have no games apparently registered.
 
I played Europa universalis a lot (the very first part!). Now I am playing as a king of Norway and I decreased the difficulty and agressiveness to normal. The things look pretty well because I am having a pretty good and kind king. And what is plundering good for? The AI always enjoying plundering my provinces.
 
Well obviously plundering gets you some money, but thats not whats interesting. If you plundered a province, it gets poorer and by this gets much less troops.
Which means that if a province is reconquered it still can only give a small amount of troops as well as after a peace, which causes the owner of these lands some problem in case of rebellions.
So essentialy you do plunder for making your enemies life tougher.
 
And how to get the highest score? As far as I understood it depends on the amounts of titles you have, the more the better (especially if it is a titles of the kings and of the dukes) and the amount of prestige you gathered but when the king is dead everything is nullified and you will have to start from the scratch. Am I right?

Also you can gather the most of the prestige by waging successful wars but you inevitably spoiling you reputation with it which is quite dangerous if you have a large realm. What can be done but releasing some of you titles?
 
And how to get the highest score? As far as I understood it depends on the amounts of titles you have, the more the better (especially if it is a titles of the kings and of the dukes) and the amount of prestige you gathered but when the king is dead everything is nullified and you will have to start from the scratch. Am I right?

Also you can gather the most of the prestige by waging successful wars but you inevitably spoiling you reputation with it which is quite dangerous if you have a large realm. What can be done but releasing some of you titles?

Well if you play right and have some luck then the titles your king gains over time are past on to his heir with which to continue the game to amass even more titles...

Reputation is worsened by conquests and SLOWLY decreases when you have a high piety. There´s a FAQ somewhere in the CK forum how much. But essentially: the more piety a ruler has the faster his reputation gets better.

My strategy is to gain provinces slowly and allow reputation to get back to good between conquest sprees. If you expand aggressively your reputation suffers and your neighbours will at one time all attack you.
 
I also don't understand the system of support of you hosts in field. There is a line called support in the description of a province. Does it means that this province can support this exact amount of warriors and no more? Will the others vanish then?

I found that you can mobilize the hosts of you vassals in two different manners. You can employ diplomatic screen and you can also use the direct mobilization of host from the province. The second way is much faster. Is there are any differences? Or is it a glitch?
 
I also don't understand the system of support of you hosts in field. There is a line called support in the description of a province. Does it means that this province can support this exact amount of warriors and no more? Will the others vanish then?

Yes, support is the number of troops that this province can maintain at the same time. If more than this number is present in the province then the armies present will suffer attrition and will lose men.

I found that you can mobilize the hosts of you vassals in two different manners. You can employ diplomatic screen and you can also use the direct mobilization of host from the province. The second way is much faster. Is there are any differences? Or is it a glitch?

No, that are two distinct ways to mobilize armies.
Diplomacy screen *asks* your vassals to mobilize his men to be under your control. This takes a few days and he may refuse which lowers his loyalty to you.
Direct mobilizaion from your vassal is only possible if he has a certain minimum loyalty to you. A vassal that is not loyal enough will not allow you to mess directly in his domain.

If you are having problems with such basic elements of the game you should read this:
http://forum.paradoxplaza.com/forum...ner-Tutorial-with-Pictures-(By-President-Rex)
 
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I am doing pretty good and my king is a king of Norway, Sweden and Denmark now. But my new king is really bad one with negative prestige, so my kingdom is in ruins now. And another vassal has started a civil war. So I think I will start from the scratch.

Direct mobilizaion from your vassal is only possible if he has a certain minimum loyalty to you.

Are there any negative effects because of it in comparison with asking to mobilize?
 
I am doing pretty good and my king is a king of Norway, Sweden and Denmark now. But my new king is really bad one with negative prestige, so my kingdom is in ruins now. And another vassal has started a civil war. So I think I will start from the scratch.



Are there any negative effects because of it in comparison with asking to mobilize?

1. You shouldnt start over again, just because there are some revolts. The game is most fun if you overcome the obstacles and go on from there.
As you just said that your realm is in ruins, thats not enough information. There's usually a good chance to regain all revolting vassals. If you just make them your vassals again you dont get a reputation hit, actually you get a bonus.

2. Direct mobilization reduces loyalty by 20 points. If they like you its back at 100 by 2-3 months sometimes more, move your mouse over the oyalty number and it shows details.

Play your first games only to get to understand the mechanics, then you'll have better times creating your overpowered kingdom. ;)
Marry, inherit, assasinate, use all methods to rule, not only conquering by armies.
The game is more about very specific aims you set yourself than a final score.
 
1. You shouldnt start over again, just because there are some revolts. The game is most fun if you overcome the obstacles and go on from there.
As you just said that your realm is in ruins, thats not enough information. There's usually a good chance to regain all revolting vassals. If you just make them your vassals again you dont get a reputation hit, actually you get a bonus.

Rebellious vassals captured most of my provinces. The duke of Finland gained half of my provinces and the duke of Norrland captured the other part. So I think the game is pretty much done already.

Direct mobilization reduces loyalty by 20 points. If they like you its back at 100 by 2-3 months sometimes more, move your mouse over the oyalty number and it shows details.

And what if you'l ask for mobilization via the diplomatic options?

Marry, inherit, assasinate, use all methods to rule, not only conquering by armies.

That sounds good but it seems it is incredibly difficult to inherit something especially some important titles. Should I marry the female members of the ruling dynasty (with the same last name)? Assasinations are even more complicated because you can lose you reputation if you will not succeed and the chances are up to 0 if the target is having the same intrigue value as you. Any advices? :)

I just trying to slowly conquer everything around me not endeavoring for crusading which leads to piety decrease even if my ruler isn't having a crusader trait. Why?

Sometimes my ruler is having a negative prestige. I don't understand why and he continues to lose it thought the description of prestige says that I must gain prestige and have no negative modifiers. What is going on? Is it a glitch?

The game is more about very specific aims you set yourself than a final score.

I agree but anyway it is OK if you want to win. And I have no idea how can you win in this game if you are a king of Nubia or a small count somewhere except Ireland. I don't understand from which the scores are depending? Amount of prestige only or something else? Occasionally you can see a huge kingdom having less scores than some duke (especially if you old ruler is finally shoved off).
 
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Rebellious vassals captured most of my provinces. The duke of Finland gained half of my provinces and the duke of Norrland captured the other part. So I think the game is pretty much done already.

Sounds like it, ouch.

And what if you'l ask for mobilization via the diplomatic options?

Loyalty only drops if they refuse.

That sounds good but it seems it is incredibly difficult to inherit something especially some important titles. Should I marry the female members of the ruling dynasty (with the same last name)? Assasinations are even more complicated because you can lose you reputation if you will not succeed and the chances are up to 0 if the target is having the same intrigue value as you. Any advices? :)

1. Marry inheriting daughter to your heir. Their heir will then inherit both. Watch out for your and the other realms' inheritance laws (use the map) though.
Marry your daughter to a king/son, wait till they have a kid, assasinate, might inherit that as well, depending on laws.
2. Murder their spymaster first and then the real target. If you get bad reputation, hand out some titles to reduce it.

I just trying to slowly conquer everything around me not endeavoring for crusading which leads to piety decrease even if my ruler isn't having a crusader trait. Why?

Sometimes my ruler is having a negative prestige. I don't understand why and he continues to lose it thought the description of prestige says that I must gain prestige and have no negative modifiers. What is going on? Is it a glitch?

Err, as far as i remember you get negative piety for not owning a muslim county/not joining the crusade. A crusader trait gives an increase.
Prestige loss usually only happens after a white peace or a lost war. Buildings, traits and unlanded sons do as well. The tooltip info doesnt always give full/satisfying information.

I agree but anyway it is OK if you want to win. And I have no idea how can you win in this game if you are a king of Nubia or a small count somewhere except Ireland. I don't understand from which the scores are depending? Amount of prestige only or something else? Occasionally you can see a huge kingdom having less scores than some duke (especially if you old ruler is finally shoved off).

Is there a score ? I dont recall anything like that, unless you use the DynasticGlory Mod. I dont remember what made the score, but more or less all score (Prestige, piety and probably some thing else) of your dynasty.
Every ruler starts from scratch and needs to build up on prestige and piety again and again.
If you play a small count rely on inheriting, usurping titles and assasinations or conquer some small infidels.
It takes some time if you start as a count to achieve anything and its pretty tough as well. You'll need nerves of steel. ;)

I recommend to read the Beginners Tutorial link which ConjurerDragon posted above and which is stickied on the first page of this forum, just like having a look into Velds stickied "Links to important threads....".
Check those first and then keep asking. :)

Oh and i'd say, just play the game and dont be afraid of loosing some times, you usually can play on as long as there is a dnasty member (iirc) and reclaim your old lands and rights.
Loosing is part of the game and normal. Just learn by playing or if you like to learn faster, use cheats for learning, but they take the fun away.
 
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Is there a score?

Just press F2 and you will be amazed. ;) But if it was pretty clear in Europa universalis (I mean he mechanism of how you are gaining scores) it is pretty murky here.

Marry inheriting daughter to your heir.

Most of the time the AI is refusing.

Murder their spymaster first and then the real target. If you get bad reputation, hand out some titles to reduce it.

This is a nice idea. I should give it a try.
 
Just press F2 and you will be amazed. ;) But if it was pretty clear in Europa universalis (I mean he mechanism of how you are gaining scores) it is pretty murky here.

Ah right, but i was thinking about a highscore list or alike, but there isn't. It would be silly though, as most players would cheat and spam the forum with their OP Kingdoms/empires and the game isnt really about score in the first place.
Though i like highscore lists, even if its just for the moment after finishing a game.

Most of the time the AI is refusing.

Hmm, need prestige, maybe its because you play on hard. Not sure what the levels did change. Or simply marry the second or third in line and assasinate all heirs ahead.
 
And I have a question about the laws again and about the Realm duress trait and about the pillaging of the provinces. With the Feudal contract it seems that it is harder to get the Realm duress but it seems that if you will get it it will be much more difficult to get rid of it. Am I right?

Oh, and it seems like it is more difficult to raise up the stability in the kingdom because you can't lower the taxes for peasants and burghers. Is that right?

And a general question about the laws of governing your realm. Are there any reasons to employ the traditional custom and a regal supremacy? And what about the popular law? Is it useful at some point?
 
And I have a question about the laws again and about the Realm duress trait and about the pillaging of the provinces. With the Feudal contract it seems that it is harder to get the Realm duress but it seems that if you will get it it will be much more difficult to get rid of it. Am I right?

Right. For upping your stability the royal state law and church supremacy is best. Have a look in stability_events.txt. Use Notepad++, search all for "stability" in the folder ck/db/events and you will get all files if you play a mod.
There are events for stability lowering as for upping basically based on your traits and prestige.

Oh, and it seems like it is more difficult to raise up the stability in the kingdom because you can't lower the taxes for peasants and burghers. Is that right?
The way you can change taxes depends on your laws and loyalty in the provinces. Nothing to do with stability.

And a general question about the laws of governing your realm. Are there any reasons to employ the traditional custom and a regal supremacy? And what about the popular law? Is it useful at some point?

They can be helpful in achieving some technologies faster and for military reasons (different composition of your armies) or if you want to become a heretic. They influence events as well. Play for fun. :)

Maybe theres more, but i dont remember anything else important.