Uhm we pretty much do our own thing, having kept creative control means we get to work on our own projects. Aside from that, I:R doesn't fit the skill set our studio has (Tactical 4X/RPG, Creator Engine) so I'm not sure why we're being considered in this situation xDThe question we must ask ourselves is what is the Paradox Triumph studio for, which must start working in the first half of this year (Obviously the recruitment is almost finished, there is only one vacant position left).
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