I didn't play during cosmic storms and wanted try out both Cosmic Storms and the Grand Archive now.
Here is my experience: Its Year 2269 (less than 70 years into the game) on captain difficulty with the prebuilt Oviron Lodge Empire. Captain difficulty is usually easily doable for me (ie a good difficulty where i don't need to cheese diplomacy hacks etc.).
The strongest empire in the galaxy currently has a fleet of 14k, one has ~ 10k the rest have a lot less, many empires have 0 fleet left. I'm dead.
Because of the voidworms.
This is around 450.000 fleet power of aggressive space fauna in just one system. They attacked my capital world with 40k, 3 of 4 colonies with 10k each and bombarded the planets constantly. I just researched destroyer ships and the first swarmer missile technology! I couldn't choose to be friendly with them, no option for diplomacy or avoiding the conflict.
Due to cosmic storms and space fauna bombardment of all cities, the devastation on the planets (25% devastation) crippled the economy plus increased consumer goods needs because of the storms. I could not even build the anti-storm buildings because i didn't get the technology yet to build/farm rare crystals. the void worms also destroy space stations and buildings in systems on their way.
The worms destroyed my capital planet and 3 of 4 colonies and bombared them until i lost the planets entirely with no pops left on them. The whole stick led to negative ressources on everything except minerals (my mining world is the only one that didn't get constantly devastated by worms) and a lack of options to balance anything out (when 4/5 planets are hit with devastation 25%+ consumer goods increase from storms..) - I've never had bankrupcy in any run ever because I know what options i have to balance out the economy until this run. There was absolutely no way out of the death spiral during this void worm armageddon. Getting 80k fleet running in the first 65 years in captain difficulty is not possible for me nor the AI empires.
Stellaris went from an enjoyable / somewhat easy experience on captain to impossibly unfair to me. I'm used to unbalanced and buggy DLC releases from Paradox (a lot of desyncing events in multiplayer again!!) but that is absolutely ridiculous. That's the balance we get with new DLCs now? An aggressive, non-diplomacy 450k fleet threat in early game that bombs and destroys your planets ?
I'm absolutely speechless by what Paradox released as a DLC.
Here is my experience: Its Year 2269 (less than 70 years into the game) on captain difficulty with the prebuilt Oviron Lodge Empire. Captain difficulty is usually easily doable for me (ie a good difficulty where i don't need to cheese diplomacy hacks etc.).
The strongest empire in the galaxy currently has a fleet of 14k, one has ~ 10k the rest have a lot less, many empires have 0 fleet left. I'm dead.
Because of the voidworms.
![1730316566702.png 1730316566702.png](https://forumcontent.paradoxplaza.com/public/1201243/1730316566702.png)
This is around 450.000 fleet power of aggressive space fauna in just one system. They attacked my capital world with 40k, 3 of 4 colonies with 10k each and bombarded the planets constantly. I just researched destroyer ships and the first swarmer missile technology! I couldn't choose to be friendly with them, no option for diplomacy or avoiding the conflict.
Due to cosmic storms and space fauna bombardment of all cities, the devastation on the planets (25% devastation) crippled the economy plus increased consumer goods needs because of the storms. I could not even build the anti-storm buildings because i didn't get the technology yet to build/farm rare crystals. the void worms also destroy space stations and buildings in systems on their way.
The worms destroyed my capital planet and 3 of 4 colonies and bombared them until i lost the planets entirely with no pops left on them. The whole stick led to negative ressources on everything except minerals (my mining world is the only one that didn't get constantly devastated by worms) and a lack of options to balance anything out (when 4/5 planets are hit with devastation 25%+ consumer goods increase from storms..) - I've never had bankrupcy in any run ever because I know what options i have to balance out the economy until this run. There was absolutely no way out of the death spiral during this void worm armageddon. Getting 80k fleet running in the first 65 years in captain difficulty is not possible for me nor the AI empires.
Stellaris went from an enjoyable / somewhat easy experience on captain to impossibly unfair to me. I'm used to unbalanced and buggy DLC releases from Paradox (a lot of desyncing events in multiplayer again!!) but that is absolutely ridiculous. That's the balance we get with new DLCs now? An aggressive, non-diplomacy 450k fleet threat in early game that bombs and destroys your planets ?
I'm absolutely speechless by what Paradox released as a DLC.
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