I was thinking about something that bothered me, and could be made to be more convenient, you know how the slavery menu is handled, where you can swap between showing the actions and not? perhaps a 'Familial Actions' tab would be great too, A place to hide those cluttering 'Grant so and so this sword' or 'Legitimise (insert name)' aswell as 'Grant (Insert name) a cadet dynasty' Of course the majority of the clutter comes with masses of bastards, but I just can't help myself when it comes to children
EDIT: also the 'Force so and so to train' ones too.
But minus that bit of information, how about a new interaction with children and meddlesome family members, where if you are the dynastic head (Don't know how you'd determine that, by prestige? by being the liege of your family? that one makes the most sense, to stop you from being able to do it to distant kin)
Anyway, to the point, the ability to pull a (Spoiler) Samwell (Spoiler) and threaten/force your children into joining the wall, of course needing the cruel/ruthless/ETC traits,
Of course this would only be applicable to unlanded people, and then they could do something crazy like revealing your threat if you did so, giving you a point to tyranny, maybe instead dishonorable would fit more than tyranny and if craven or such they could flee to another court, preferably distant kin or close culture/religion, or if your plan is successful, go to the wall as normal.
I guess it could be a plot too, but that seems kind of strange.
EDIT: also the 'Force so and so to train' ones too.
But minus that bit of information, how about a new interaction with children and meddlesome family members, where if you are the dynastic head (Don't know how you'd determine that, by prestige? by being the liege of your family? that one makes the most sense, to stop you from being able to do it to distant kin)
Anyway, to the point, the ability to pull a (Spoiler) Samwell (Spoiler) and threaten/force your children into joining the wall, of course needing the cruel/ruthless/ETC traits,
Of course this would only be applicable to unlanded people, and then they could do something crazy like revealing your threat if you did so, giving you a point to tyranny, maybe instead dishonorable would fit more than tyranny and if craven or such they could flee to another court, preferably distant kin or close culture/religion, or if your plan is successful, go to the wall as normal.
I guess it could be a plot too, but that seems kind of strange.
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